[PATCH 1/3] user32: Use heap_realloc() instead of heap_alloc().
Zhiyi Zhang
zzhang at codeweavers.com
Tue Oct 22 03:44:40 CDT 2019
Signed-off-by: Zhiyi Zhang <zzhang at codeweavers.com>
---
dlls/user32/sysparams.c | 5 +++--
1 file changed, 3 insertions(+), 2 deletions(-)
diff --git a/dlls/user32/sysparams.c b/dlls/user32/sysparams.c
index b407b51811..d9c7779edb 100644
--- a/dlls/user32/sysparams.c
+++ b/dlls/user32/sysparams.c
@@ -3778,10 +3778,9 @@ static BOOL update_monitor_cache(void)
if (device_count && monitor_count < device_count)
{
- monitor_array = heap_alloc( device_count * sizeof(*monitor_array) );
+ monitor_array = heap_realloc( monitors, device_count * sizeof(*monitor_array) );
if (!monitor_array)
goto fail;
- heap_free( monitors );
monitors = monitor_array;
}
@@ -3827,6 +3826,8 @@ fail:
SetupDiDestroyDeviceInfoList( devinfo );
LeaveCriticalSection( &monitors_section );
release_display_device_init_mutex( mutex );
+ if (!ret)
+ ERR("Failed to update monitor cache.\n");
return ret;
}
--
2.23.0
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