[PATCH vkd3d 03/11] vkd3d-shader: Don't redundantly override shader output info.
Philip Rebohle
philip.rebohle at tu-dortmund.de
Thu Oct 24 15:54:25 CDT 2019
Hello,
looks like this might have been a temporary driver issue on my end, I
updated my Mesa build and now it works fine. FWIW I'm on an RX 480 using
RADV (ACO branch).
- Philip
Am 23.10.19 um 14:09 schrieb Conor McCarthy:
> On Wed, Oct 23, 2019 at 12:35 AM Philip Rebohle
> <philip.rebohle at tu-dortmund.de <mailto:philip.rebohle at tu-dortmund.de>>
> wrote:
>
>
> PS: Sorry that I didn't test that earlier; I can only run a subset of
> the vkd3d tests at a time since there seems to be a severe memory leak
> going on somewhere and I only have 16GB in my machine.
>
> I had no trouble with my old 8 Gb machine, and I only see a small amount
> of memory used while running the tests. What hardware and driver do you
> have?
>
> Conor
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