[PATCH vkd3d 03/11] vkd3d-shader: Don't redundantly override shader output info.

Philip Rebohle philip.rebohle at tu-dortmund.de
Thu Oct 24 15:54:25 CDT 2019


Hello,

looks like this might have been a temporary driver issue on my end, I 
updated my Mesa build and now it works fine. FWIW I'm on an RX 480 using 
RADV (ACO branch).

- Philip

Am 23.10.19 um 14:09 schrieb Conor McCarthy:
> On Wed, Oct 23, 2019 at 12:35 AM Philip Rebohle 
> <philip.rebohle at tu-dortmund.de <mailto:philip.rebohle at tu-dortmund.de>> 
> wrote:
> 
> 
>     PS: Sorry that I didn't test that earlier; I can only run a subset of
>     the vkd3d tests at a time since there seems to be a severe memory leak
>     going on somewhere and I only have 16GB in my machine.
> 
> I had no trouble with my old 8 Gb machine, and I only see a small amount 
> of memory used while running the tests. What hardware and driver do you 
> have?
> 
> Conor



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