[PATCH v2 1/3] D3D10: Add d3dcompiler_43 PARENTSRC to d3d10

Connor McAdams conmanx360 at gmail.com
Thu Oct 24 17:00:35 CDT 2019


Although, I see what you're saying... it would overwrite the utils.c
file within the folder in the order they are compiled. Guess a name
change might be in order.

On Thu, Oct 24, 2019 at 5:50 PM Alistair Leslie-Hughes
<leslie_alistair at hotmail.com> wrote:
>
> Hi Connor,
>
> > C_SRCS = \
> >+       asmparser.c \
> >+       blob.c \
> >+       bytecodewriter.c \
> >+       compiler.c \
> >+       preproc.c \
> >+       reflection.c \
> >+       ../d3dcompiler_43/utils.c \
> Since you have PARENTSRC set, have the path doesn't make sense.
>
> >         d3d10_main.c \
> >         effect.c \
> >         shader.c \
> >         stateblock.c \
> >         utils.c
>        ^^^^^^^^^^^^^^
> Is there a reason you are including two utils.c files?  Wouldn't they  compile to the same place?
>
> Regards
> Alistair.



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