[PATCH v2 1/3] D3D10: Add d3dcompiler_43 PARENTSRC to d3d10
Connor McAdams
conmanx360 at gmail.com
Thu Oct 24 17:00:35 CDT 2019
Although, I see what you're saying... it would overwrite the utils.c
file within the folder in the order they are compiled. Guess a name
change might be in order.
On Thu, Oct 24, 2019 at 5:50 PM Alistair Leslie-Hughes
<leslie_alistair at hotmail.com> wrote:
>
> Hi Connor,
>
> > C_SRCS = \
> >+ asmparser.c \
> >+ blob.c \
> >+ bytecodewriter.c \
> >+ compiler.c \
> >+ preproc.c \
> >+ reflection.c \
> >+ ../d3dcompiler_43/utils.c \
> Since you have PARENTSRC set, have the path doesn't make sense.
>
> > d3d10_main.c \
> > effect.c \
> > shader.c \
> > stateblock.c \
> > utils.c
> ^^^^^^^^^^^^^^
> Is there a reason you are including two utils.c files? Wouldn't they compile to the same place?
>
> Regards
> Alistair.
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