[PATCH v3 2/8] d3d10: rename utils.c to debug.c
Connor McAdams
conmanx360 at gmail.com
Fri Oct 25 21:27:28 CDT 2019
The only remaining functions within utils.c were debugging related, so
renaming it to debug.c is more appropriate.
Signed-off-by: Connor McAdams <conmanx360 at gmail.com>
---
dlls/d3d10/Makefile.in | 2 +-
dlls/d3d10/{utils.c => debug.c} | 0
2 files changed, 1 insertion(+), 1 deletion(-)
rename dlls/d3d10/{utils.c => debug.c} (100%)
diff --git a/dlls/d3d10/Makefile.in b/dlls/d3d10/Makefile.in
index e76f3c5f19..9711fc9838 100644
--- a/dlls/d3d10/Makefile.in
+++ b/dlls/d3d10/Makefile.in
@@ -6,9 +6,9 @@ EXTRADLLFLAGS = -mno-cygwin
C_SRCS = \
d3d10_main.c \
+ debug.c \
effect.c \
shader.c \
stateblock.c \
- utils.c
RC_SRCS = version.rc
diff --git a/dlls/d3d10/utils.c b/dlls/d3d10/debug.c
similarity index 100%
rename from dlls/d3d10/utils.c
rename to dlls/d3d10/debug.c
--
2.20.1
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