[PATCH v3 2/8] d3d10: rename utils.c to debug.c

Connor McAdams conmanx360 at gmail.com
Fri Oct 25 21:27:28 CDT 2019


The only remaining functions within utils.c were debugging related, so
renaming it to debug.c is more appropriate.

Signed-off-by: Connor McAdams <conmanx360 at gmail.com>
---
 dlls/d3d10/Makefile.in          | 2 +-
 dlls/d3d10/{utils.c => debug.c} | 0
 2 files changed, 1 insertion(+), 1 deletion(-)
 rename dlls/d3d10/{utils.c => debug.c} (100%)

diff --git a/dlls/d3d10/Makefile.in b/dlls/d3d10/Makefile.in
index e76f3c5f19..9711fc9838 100644
--- a/dlls/d3d10/Makefile.in
+++ b/dlls/d3d10/Makefile.in
@@ -6,9 +6,9 @@ EXTRADLLFLAGS = -mno-cygwin
 
 C_SRCS = \
 	d3d10_main.c \
+	debug.c \
 	effect.c \
 	shader.c \
 	stateblock.c \
-	utils.c
 
 RC_SRCS = version.rc
diff --git a/dlls/d3d10/utils.c b/dlls/d3d10/debug.c
similarity index 100%
rename from dlls/d3d10/utils.c
rename to dlls/d3d10/debug.c
-- 
2.20.1




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