[PATCH v4 10/11] d3dcompiler: implement d3d10 ShaderReflectionVariable methods.

Matteo Bruni matteo.mystral at gmail.com
Wed Oct 30 04:30:33 CDT 2019


This could be split, one patch implementing GetVariableByIndex() /
GetVariableByName() (even separately) with a stub
ShaderReflectionVariable and one patch fleshing
ShaderReflectionVariable out. Not a huge deal though.

> +static const struct ID3D10ShaderReflectionVariableVtbl d3d10_shader_reflection_variable_vtbl =
> +{
> +    /* ID3D10ShaderReflectionVariable methods */
> +    d3d10_shader_reflection_variable_GetDesc,
> +    d3d10_shader_reflection_variable_GetType,
> +};

That comment doesn't seem particularly useful.



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