[PATCH v4 11/11] d3dcompiler: implement d3d10 ShaderReflectionType methods.

Matteo Bruni matteo.mystral at gmail.com
Wed Oct 30 04:30:58 CDT 2019


On Mon, Oct 28, 2019 at 6:17 PM Connor McAdams <conmanx360 at gmail.com> wrote:
>
> Adds the methods for d3d10 ShaderReflectionType interface, as well
> as fills in the ShaderReflectionVariable methods that use the
> ShaderReflectionType interface.

Same thing about splitting up the patch. In general every time you
find yourself mentioning multiple things in the commit message it
means it should probably happen over several patches.



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