[PATCH 1/5] dxgi: Implement dxgi_output_ReleaseOwnership().

Henri Verbeet hverbeet at codeweavers.com
Wed Oct 30 09:01:29 CDT 2019


From: Zhiyi Zhang <zzhang at codeweavers.com>

Signed-off-by: Zhiyi Zhang <zzhang at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
This supersedes patch 172270.

 dlls/dxgi/output.c             | 11 ++++++-
 dlls/wined3d/directx.c         | 68 ++++++++++++++++++++++++++++++++++++++++++
 dlls/wined3d/wined3d.spec      |  3 ++
 dlls/wined3d/wined3d_private.h |  8 +++++
 include/wine/wined3d.h         |  6 +++-
 5 files changed, 94 insertions(+), 2 deletions(-)

diff --git a/dlls/dxgi/output.c b/dlls/dxgi/output.c
index a66628cc60d..db5c106948c 100644
--- a/dlls/dxgi/output.c
+++ b/dlls/dxgi/output.c
@@ -371,7 +371,16 @@ static HRESULT STDMETHODCALLTYPE dxgi_output_TakeOwnership(IDXGIOutput4 *iface,
 
 static void STDMETHODCALLTYPE dxgi_output_ReleaseOwnership(IDXGIOutput4 *iface)
 {
-    FIXME("iface %p stub!\n", iface);
+    struct dxgi_output *output = impl_from_IDXGIOutput4(iface);
+    struct wined3d_output *wined3d_output;
+
+    TRACE("iface %p.\n", iface);
+
+    wined3d_mutex_lock();
+    if ((wined3d_output = wined3d_get_adapter_output(output->adapter->factory->wined3d,
+            output->adapter->ordinal)))
+        wined3d_output_release_ownership(wined3d_output);
+    wined3d_mutex_unlock();
 }
 
 static HRESULT STDMETHODCALLTYPE dxgi_output_GetGammaControlCapabilities(IDXGIOutput4 *iface,
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
index 726b1e37754..ce4ffd3a565 100644
--- a/dlls/wined3d/directx.c
+++ b/dlls/wined3d/directx.c
@@ -62,6 +62,56 @@ const GLenum magLookup[] =
     GL_NEAREST, GL_NEAREST, GL_LINEAR,
 };
 
+void CDECL wined3d_output_release_ownership(const struct wined3d_output *output)
+{
+    D3DKMT_SETVIDPNSOURCEOWNER set_owner_desc = {0};
+
+    TRACE("output %p.\n", output);
+
+    set_owner_desc.hDevice = output->kmt_device;
+    D3DKMTSetVidPnSourceOwner(&set_owner_desc);
+}
+
+static void wined3d_output_cleanup(const struct wined3d_output *output)
+{
+    D3DKMT_DESTROYDEVICE destroy_device_desc;
+    D3DKMT_CLOSEADAPTER close_adapter_desc;
+
+    TRACE("output %p.\n", output);
+
+    destroy_device_desc.hDevice = output->kmt_device;
+    D3DKMTDestroyDevice(&destroy_device_desc);
+    close_adapter_desc.hAdapter = output->kmt_adapter;
+    D3DKMTCloseAdapter(&close_adapter_desc);
+}
+
+static HRESULT wined3d_output_init(struct wined3d_output *output, const WCHAR *device_name)
+{
+    D3DKMT_OPENADAPTERFROMGDIDISPLAYNAME open_adapter_desc;
+    D3DKMT_CREATEDEVICE create_device_desc = {0};
+    D3DKMT_CLOSEADAPTER close_adapter_desc;
+
+    TRACE("output %p, device_name %s.\n", output, wine_dbgstr_w(device_name));
+
+    lstrcpyW(open_adapter_desc.DeviceName, device_name);
+    if (D3DKMTOpenAdapterFromGdiDisplayName(&open_adapter_desc))
+        return E_INVALIDARG;
+
+    create_device_desc.u.hAdapter = open_adapter_desc.hAdapter;
+    if (D3DKMTCreateDevice(&create_device_desc))
+    {
+        close_adapter_desc.hAdapter = open_adapter_desc.hAdapter;
+        D3DKMTCloseAdapter(&close_adapter_desc);
+        return E_FAIL;
+    }
+
+    output->kmt_adapter = open_adapter_desc.hAdapter;
+    output->kmt_device = create_device_desc.hDevice;
+    output->vidpn_source_id = open_adapter_desc.VidPnSourceId;
+
+    return WINED3D_OK;
+}
+
 /* Adjust the amount of used texture memory */
 UINT64 adapter_adjust_memory(struct wined3d_adapter *adapter, INT64 amount)
 {
@@ -74,6 +124,7 @@ UINT64 adapter_adjust_memory(struct wined3d_adapter *adapter, INT64 amount)
 
 void wined3d_adapter_cleanup(struct wined3d_adapter *adapter)
 {
+    wined3d_output_cleanup(&adapter->output);
     heap_free(adapter->formats);
 }
 
@@ -827,6 +878,16 @@ HRESULT CDECL wined3d_get_output_desc(const struct wined3d *wined3d, unsigned in
     return WINED3D_OK;
 }
 
+struct wined3d_output * CDECL wined3d_get_adapter_output(const struct wined3d *wined3d, unsigned int adapter_idx)
+{
+    TRACE("wined3d %p, adapter_idx %u.\n", wined3d, adapter_idx);
+
+    if (adapter_idx >= wined3d->adapter_count)
+        return NULL;
+
+    return &wined3d->adapters[adapter_idx]->output;
+}
+
 /* FIXME: GetAdapterModeCount and EnumAdapterModes currently only returns modes
      of the same bpp but different resolutions                                  */
 
@@ -2715,6 +2776,7 @@ BOOL wined3d_adapter_init(struct wined3d_adapter *adapter, unsigned int ordinal,
         const struct wined3d_adapter_ops *adapter_ops)
 {
     DISPLAY_DEVICEW display_device;
+    HRESULT hr;
 
     adapter->ordinal = ordinal;
 
@@ -2722,10 +2784,16 @@ BOOL wined3d_adapter_init(struct wined3d_adapter *adapter, unsigned int ordinal,
     EnumDisplayDevicesW(NULL, ordinal, &display_device, 0);
     TRACE("Display device: %s.\n", debugstr_w(display_device.DeviceName));
     strcpyW(adapter->device_name, display_device.DeviceName);
+    if (FAILED(hr = wined3d_output_init(&adapter->output, adapter->device_name)))
+    {
+        ERR("Failed to initialise output, hr %#x.\n", hr);
+        return FALSE;
+    }
 
     if (!AllocateLocallyUniqueId(&adapter->luid))
     {
         ERR("Failed to set adapter LUID (%#x).\n", GetLastError());
+        wined3d_output_cleanup(&adapter->output);
         return FALSE;
     }
     TRACE("Allocated LUID %08x:%08x for adapter %p.\n",
diff --git a/dlls/wined3d/wined3d.spec b/dlls/wined3d/wined3d.spec
index 297d3a0410c..8fda4801409 100644
--- a/dlls/wined3d/wined3d.spec
+++ b/dlls/wined3d/wined3d.spec
@@ -15,6 +15,7 @@
 @ cdecl wined3d_get_adapter_display_mode(ptr long ptr ptr)
 @ cdecl wined3d_get_adapter_identifier(ptr long long ptr)
 @ cdecl wined3d_get_adapter_mode_count(ptr long long long)
+@ cdecl wined3d_get_adapter_output(ptr long ptr)
 @ cdecl wined3d_get_adapter_raster_status(ptr long ptr)
 @ cdecl wined3d_get_device_caps(ptr long long ptr)
 @ cdecl wined3d_get_output_desc(ptr long ptr)
@@ -191,6 +192,8 @@
 @ cdecl wined3d_device_update_texture(ptr ptr ptr)
 @ cdecl wined3d_device_validate_device(ptr ptr)
 
+@ cdecl wined3d_output_release_ownership(ptr)
+
 @ cdecl wined3d_palette_create(ptr long long ptr ptr)
 @ cdecl wined3d_palette_decref(ptr)
 @ cdecl wined3d_palette_get_entries(ptr long long long ptr)
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index eaa6493ac40..4f48687f7d6 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -2860,6 +2860,13 @@ struct wined3d_adapter_ops
             struct wined3d_unordered_access_view *view, const struct wined3d_uvec4 *clear_value);
 };
 
+struct wined3d_output
+{
+    D3DKMT_HANDLE kmt_adapter;
+    D3DKMT_HANDLE kmt_device;
+    D3DDDI_VIDEO_PRESENT_SOURCE_ID vidpn_source_id;
+};
+
 /* The adapter structure */
 struct wined3d_adapter
 {
@@ -2870,6 +2877,7 @@ struct wined3d_adapter
     struct wined3d_gl_info  gl_info;
     struct wined3d_d3d_info d3d_info;
     struct wined3d_driver_info driver_info;
+    struct wined3d_output output;
     UINT64 vram_bytes_used;
     GUID driver_uuid;
     GUID device_uuid;
diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
index 298cb3b270f..eba61d0777e 100644
--- a/include/wine/wined3d.h
+++ b/include/wine/wined3d.h
@@ -2115,11 +2115,12 @@ struct wined3d_parent_ops
 };
 
 struct wined3d;
+struct wined3d_blend_state;
 struct wined3d_buffer;
 struct wined3d_device;
+struct wined3d_output;
 struct wined3d_palette;
 struct wined3d_query;
-struct wined3d_blend_state;
 struct wined3d_rasterizer_state;
 struct wined3d_rendertarget_view;
 struct wined3d_resource;
@@ -2205,6 +2206,7 @@ HRESULT __cdecl wined3d_get_adapter_identifier(const struct wined3d *wined3d, UI
         DWORD flags, struct wined3d_adapter_identifier *identifier);
 UINT __cdecl wined3d_get_adapter_mode_count(const struct wined3d *wined3d, UINT adapter_idx,
         enum wined3d_format_id format_id, enum wined3d_scanline_ordering scanline_ordering);
+struct wined3d_output * __cdecl wined3d_get_adapter_output(const struct wined3d *wined3d, unsigned int adapter_idx);
 HRESULT __cdecl wined3d_get_adapter_raster_status(const struct wined3d *wined3d, UINT adapter_idx,
         struct wined3d_raster_status *raster_status);
 HRESULT __cdecl wined3d_get_device_caps(const struct wined3d *wined3d, unsigned int adapter_idx,
@@ -2487,6 +2489,8 @@ HRESULT __cdecl wined3d_device_update_texture(struct wined3d_device *device,
         struct wined3d_texture *src_texture, struct wined3d_texture *dst_texture);
 HRESULT __cdecl wined3d_device_validate_device(const struct wined3d_device *device, DWORD *num_passes);
 
+void __cdecl wined3d_output_release_ownership(const struct wined3d_output *output);
+
 HRESULT __cdecl wined3d_palette_create(struct wined3d_device *device, DWORD flags,
         unsigned int entry_count, const PALETTEENTRY *entries, struct wined3d_palette **palette);
 ULONG __cdecl wined3d_palette_decref(struct wined3d_palette *palette);
-- 
2.11.0




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