[PATCH v2 1/3] d3dx10_43: Add D3DX10_TEXTURE_LOAD_INFO struct def.
Connor McAdams
conmanx360 at gmail.com
Wed Oct 30 11:24:25 CDT 2019
Adds definition for D3DX10_TEXTURE_LOAD_INFO structure, used by function
D3DX10LoadTextureFromTexture.
Signed-off-by: Connor McAdams <conmanx360 at gmail.com>
---
include/d3dx10tex.h | 30 ++++++++++++++++++++++++++++++
1 file changed, 30 insertions(+)
diff --git a/include/d3dx10tex.h b/include/d3dx10tex.h
index 25ad490949..0f67b6016f 100644
--- a/include/d3dx10tex.h
+++ b/include/d3dx10tex.h
@@ -103,6 +103,36 @@ typedef struct D3DX10_IMAGE_LOAD_INFO
#endif
} D3DX10_IMAGE_LOAD_INFO;
+typedef struct _D3DX10_TEXTURE_LOAD_INFO
+{
+ D3D10_BOX *pSrcBox;
+ D3D10_BOX *pDstBox;
+ UINT SrcFirstMip;
+ UINT DstFirstMip;
+ UINT NumMips;
+ UINT SrcFirstElement;
+ UINT DstFirstElement;
+ UINT NumElements;
+ UINT Filter;
+ UINT MipFilter;
+
+#ifdef __cplusplus
+ _D3DX10_TEXTURE_LOAD_INFO()
+ {
+ pSrcBox = NULL;
+ pDstBox = NULL;
+ SrcFirstMip = 0;
+ DstFirstMip = 0;
+ NumMips = D3DX10_DEFAULT;
+ SrcFirstElement = 0;
+ DstFirstElement = 0;
+ NumElements = D3DX10_DEFAULT;
+ Filter = D3DX10_DEFAULT;
+ MipFilter = D3DX10_DEFAULT;
+ }
+#endif
+} D3DX10_TEXTURE_LOAD_INFO;
+
#ifdef __cplusplus
extern "C" {
#endif
--
2.20.1
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