[PATCH v2] dsound/tests: Add effect parameters tests.

Andrew Eikum aeikum at codeweavers.com
Tue Sep 3 07:51:51 CDT 2019


Overall looks fine, some small feedback below.

On Tue, Sep 03, 2019 at 12:13:41AM +0000, Alistair Leslie-Hughes wrote:
> v2: Corrected ok message for GetAllParameters call.
> 
> Signed-off-by: Alistair Leslie-Hughes <leslie_alistair at hotmail.com>
> ---
>  dlls/dsound/tests/dsound8.c | 322 ++++++++++++++++++++++++++++++++++++
>  1 file changed, 322 insertions(+)
> 
> diff --git a/dlls/dsound/tests/dsound8.c b/dlls/dsound/tests/dsound8.c
> index fabd8a037e..0b967fe8d8 100644
> --- a/dlls/dsound/tests/dsound8.c
> +++ b/dlls/dsound/tests/dsound8.c
> @@ -1375,6 +1375,327 @@ static void test_effects(void)
>      while (IDirectSound8_Release(dso));
>  }
>  
> +static void test_echo_parameters(LPDIRECTSOUNDBUFFER8 secondary8)
> +{
> +    HRESULT rc;
> +    IDirectSoundFXEcho *echo;
> +
> +    rc=IDirectSoundBuffer8_GetObjectInPath(secondary8, &GUID_DSFX_STANDARD_ECHO, 0, &IID_IDirectSoundFXEcho,(void**)&echo);
> +    ok(rc==DS_OK,"GetObjectInPath failed: %08x\n", rc);
> +    if (rc==DS_OK)

I know this file already uses this style, but it's really hard to
read. Can you add spaces everywhere in your new code?

> +    {
> +        DSFXEcho params;
> +
> +        rc = IDirectSoundFXEcho_GetAllParameters(echo, &params);
> +        todo_wine ok(rc==DS_OK,"Failed: %08x\n", rc);
> +        if (rc==DS_OK)
> +        {
> +            ok(params.fWetDryMix == 50.0f, "got %f\n", params.fWetDryMix);
> +            ok(params.fFeedback == 50.0f, "got %f\n", params.fFeedback);
> +            ok(params.fLeftDelay == 500.0f,"got %f\n", params.fLeftDelay);
> +            ok(params.fRightDelay == 500.0f,"got %f\n", params.fRightDelay);
> +            ok(params.lPanDelay == 0, "got %d\n", params.lPanDelay);
> +        }
> +
> +        IDirectSoundFXEcho_Release(echo);
> +    }
> +}
> +
> +static void test_gargle_parameters(LPDIRECTSOUNDBUFFER8 secondary8)
> +{
> +    HRESULT rc;
> +    IDirectSoundFXGargle *gargle;
> +
> +    rc=IDirectSoundBuffer8_GetObjectInPath(secondary8, &GUID_DSFX_STANDARD_GARGLE, 0, &IID_IDirectSoundFXGargle,(void**)&gargle);
> +    todo_wine ok(rc==DS_OK,"GetObjectInPath failed: %08x\n", rc);
> +    if (rc==DS_OK)
> +    {
> +        DSFXGargle params;
> +
> +        rc = IDirectSoundFXGargle_GetAllParameters(gargle, &params);
> +        todo_wine ok(rc==DS_OK,"Failed: %08x\n", rc);
> +        if (rc==DS_OK)
> +        {
> +            ok(params.dwRateHz == 20, "got %d\n", params.dwRateHz);
> +            ok(params.dwWaveShape == DSFXGARGLE_WAVE_TRIANGLE, "got %d\n", params.dwWaveShape);
> +        }
> +
> +        IDirectSoundFXGargle_Release(gargle);
> +    }
> +}
> +
> +static void test_chorus_parameters(LPDIRECTSOUNDBUFFER8 secondary8)

I think we prefer IDirectSoundBuffer8 to the LP typedefs.

> +{
> +    HRESULT rc;
> +    IDirectSoundFXChorus *chorus;
> +
> +    rc=IDirectSoundBuffer8_GetObjectInPath(secondary8, &GUID_DSFX_STANDARD_CHORUS, 0, &IID_IDirectSoundFXChorus,(void**)&chorus);
> +    todo_wine ok(rc==DS_OK,"GetObjectInPath failed: %08x\n", rc);
> +    if (rc==DS_OK)
> +    {
> +        DSFXChorus params;
> +
> +        rc = IDirectSoundFXChorus_GetAllParameters(chorus, &params);
> +        todo_wine ok(rc==DS_OK,"Failed: %08x\n", rc);
> +        if (rc==DS_OK)
> +        {
> +            ok(params.fWetDryMix == 50.0f, "got %f\n", params.fWetDryMix);
> +            ok(params.fDepth == 10.0f, "got %f\n", params.fDepth);
> +            ok(params.fFeedback == 25.0f, "got %f\n", params.fFeedback);
> +            ok(params.fFrequency == 1.1f, "got %f\n", params.fFrequency);
> +            ok(params.lWaveform == DSFXCHORUS_WAVE_SIN, "got %d\n", params.lWaveform);
> +            ok(params.fDelay == 16.0f, "got %f\n", params.fDelay);
> +            ok(params.lPhase == 3, "got %d\n", params.lPhase);
> +        }
> +
> +        IDirectSoundFXChorus_Release(chorus);
> +    }
> +}
> +
> +static void test_flanger_parameters(LPDIRECTSOUNDBUFFER8 secondary8)
> +{
> +    HRESULT rc;
> +    IDirectSoundFXFlanger *flanger;
> +
> +    rc=IDirectSoundBuffer8_GetObjectInPath(secondary8, &GUID_DSFX_STANDARD_FLANGER, 0, &IID_IDirectSoundFXFlanger,(void**)&flanger);
> +    todo_wine ok(rc==DS_OK,"GetObjectInPath failed: %08x\n", rc);
> +    if (rc==DS_OK)
> +    {
> +        DSFXFlanger params;
> +
> +        rc = IDirectSoundFXFlanger_GetAllParameters(flanger, &params);
> +        todo_wine ok(rc==DS_OK,"Failed: %08x\n", rc);
> +        if (rc==DS_OK)
> +        {
> +            ok(params.fWetDryMix == 50.0f, "got %f\n", params.fWetDryMix);
> +            ok(params.fDepth == 100.0f, "got %f\n", params.fDepth);
> +            ok(params.fFeedback == -50.0f, "got %f\n", params.fFeedback);
> +            ok(params.fFrequency == 0.25f, "got %f\n", params.fFrequency);
> +            ok(params.lWaveform == DSFXFLANGER_WAVE_SIN, "got %d\n", params.lWaveform);
> +            ok(params.fDelay == 2.0f, "got %f\n", params.fDelay);
> +            ok(params.lPhase == 2, "got %d\n", params.lPhase);
> +        }
> +
> +        IDirectSoundFXFlanger_Release(flanger);
> +    }
> +}
> +
> +static void test_distortion_parameters(LPDIRECTSOUNDBUFFER8 secondary8)
> +{
> +    HRESULT rc;
> +    IDirectSoundFXDistortion *distortion;
> +
> +    rc=IDirectSoundBuffer8_GetObjectInPath(secondary8, &GUID_DSFX_STANDARD_DISTORTION, 0, &IID_IDirectSoundFXDistortion,(void**)&distortion);
> +    todo_wine ok(rc==DS_OK,"GetObjectInPath failed: %08x\n", rc);
> +    if (rc==DS_OK)
> +    {
> +        DSFXDistortion params;
> +
> +        rc = IDirectSoundFXDistortion_GetAllParameters(distortion, &params);
> +        todo_wine ok(rc==DS_OK,"Failed: %08x\n", rc);
> +        if (rc==DS_OK)
> +        {
> +            ok(params.fGain == -18.0f, "got %f\n", params.fGain);
> +            ok(params.fEdge == 15.0f, "got %f\n", params.fEdge);
> +            ok(params.fPostEQCenterFrequency == 2400.0f, "got %f\n", params.fPostEQCenterFrequency);
> +            ok(params.fPostEQBandwidth == 2400.0f, "got %f\n", params.fPostEQBandwidth);
> +            ok(params.fPreLowpassCutoff == 3675.0f, "got %f\n", params.fPreLowpassCutoff);
> +        }
> +
> +        IDirectSoundFXDistortion_Release(distortion);
> +    }
> +}
> +
> +static void test_compressor_parameters(LPDIRECTSOUNDBUFFER8 secondary8)
> +{
> +    HRESULT rc;
> +    IDirectSoundFXCompressor *compressor;
> +
> +    rc=IDirectSoundBuffer8_GetObjectInPath(secondary8, &GUID_DSFX_STANDARD_COMPRESSOR, 0, &IID_IDirectSoundFXCompressor,(void**)&compressor);
> +    todo_wine ok(rc==DS_OK,"GetObjectInPath failed: %08x\n", rc);
> +    if (rc==DS_OK)
> +    {
> +        DSFXCompressor params;
> +
> +        rc = IDirectSoundFXCompressor_GetAllParameters(compressor, &params);
> +        todo_wine ok(rc==DS_OK,"Failed: %08x\n", rc);
> +        if (rc==DS_OK)
> +        {
> +            ok(params.fGain == 0.0f, "got %f\n", params.fGain);
> +            ok(params.fAttack == 10.0f, "got %f\n", params.fAttack);
> +            ok(params.fThreshold == -20.0f, "got %f\n", params.fThreshold);
> +            ok(params.fRatio == 3.0f, "got %f\n", params.fRatio);
> +            ok(params.fPredelay == 4.0f, "got %f\n", params.fPredelay);
> +        }
> +
> +        IDirectSoundFXCompressor_Release(compressor);
> +    }
> +}
> +
> +static void test_parameq_parameters(LPDIRECTSOUNDBUFFER8 secondary8)
> +{
> +    HRESULT rc;
> +    IDirectSoundFXParamEq *parameq;
> +
> +    rc=IDirectSoundBuffer8_GetObjectInPath(secondary8, &GUID_DSFX_STANDARD_PARAMEQ, 0, &IID_IDirectSoundFXParamEq,(void**)&parameq);
> +    todo_wine ok(rc==DS_OK,"GetObjectInPath failed: %08x\n", rc);
> +    if (rc==DS_OK)
> +    {
> +        DSFXParamEq params;
> +
> +        rc = IDirectSoundFXParamEq_GetAllParameters(parameq, &params);
> +        todo_wine ok(rc==DS_OK,"Failed: %08x\n", rc);
> +        if (rc==DS_OK)
> +        {
> +            ok(params.fCenter == 3675.0f, "got %f\n", params.fCenter);
> +            ok(params.fBandwidth == 12.0f, "got %f\n", params.fBandwidth);
> +            ok(params.fGain == 0.0f, "got %f\n", params.fGain);
> +        }
> +
> +        IDirectSoundFXParamEq_Release(parameq);
> +    }
> +}
> +
> +static void test_reverb_parameters(LPDIRECTSOUNDBUFFER8 secondary8)
> +{
> +    HRESULT rc;
> +    IDirectSoundFXI3DL2Reverb *reverb;
> +
> +    rc=IDirectSoundBuffer8_GetObjectInPath(secondary8, &GUID_DSFX_STANDARD_I3DL2REVERB, 0, &IID_IDirectSoundFXI3DL2Reverb,(void**)&reverb);
> +    todo_wine ok(rc==DS_OK,"GetObjectInPath failed: %08x\n", rc);
> +    if (rc==DS_OK)
> +    {
> +        DSFXI3DL2Reverb params;
> +
> +        rc = IDirectSoundFXI3DL2Reverb_GetAllParameters(reverb, &params);
> +        todo_wine ok(rc==DS_OK,"Failed: %08x\n", rc);
> +        if (rc==DS_OK)
> +        {
> +            ok(params.lRoom == -1000, "got %d\n", params.lRoom);
> +            ok(params.flRoomRolloffFactor == 0.0f, "got %f\n", params.flRoomRolloffFactor);
> +            ok(params.flDecayTime == 1.49f, "got %f\n", params.flDecayTime);
> +            ok(params.flDecayHFRatio == 0.83f, "got %f\n", params.flDecayHFRatio);
> +            ok(params.lReflections == -2602, "got %d\n", params.lReflections);
> +            ok(params.lReverb == 200, "got %d\n", params.lReverb);
> +            ok(params.flReverbDelay == 0.011f, "got %f\n", params.flReverbDelay);
> +            ok(params.flDiffusion == 100.0f, "got %f\n", params.flDiffusion);
> +            ok(params.flDensity == 100.0f, "got %f\n", params.flDensity);
> +            ok(params.flHFReference == 5000.0f, "got %f\n", params.flHFReference);
> +        }
> +
> +        IDirectSoundFXI3DL2Reverb_Release(reverb);
> +    }
> +}
> +
> +static void test_effects_parameters(void)
> +{
> +    HRESULT rc;
> +    LPDIRECTSOUND8 dso;
> +    LPDIRECTSOUNDBUFFER primary, secondary = NULL;
> +    LPDIRECTSOUNDBUFFER8 secondary8 = NULL;
> +    DSBUFFERDESC bufdesc;
> +    WAVEFORMATEX wfx;
> +    DSEFFECTDESC effects[8];
> +    DWORD resultcodes[8];
> +
> +    /* Create a DirectSound8 object */
> +    rc=pDirectSoundCreate8(NULL,&dso,NULL);
> +    ok(rc==DS_OK||rc==DSERR_NODRIVER,"DirectSoundCreate8() failed: %08x\n",rc);
> +
> +    if (rc!=DS_OK)
> +        return;
> +
> +    rc=IDirectSound8_SetCooperativeLevel(dso,get_hwnd(),DSSCL_PRIORITY);
> +    ok(rc==DS_OK,"IDirectSound8_SetCooperativeLevel() failed: %08x\n", rc);
> +    if (rc!=DS_OK)
> +    {
> +        IDirectSound8_Release(dso);
> +        return;
> +    }
> +
> +    primary=NULL;
> +    ZeroMemory(&bufdesc, sizeof(bufdesc));
> +    bufdesc.dwSize=sizeof(bufdesc);
> +    bufdesc.dwFlags=DSBCAPS_PRIMARYBUFFER;
> +    rc=IDirectSound8_CreateSoundBuffer(dso,&bufdesc,&primary,NULL);
> +    ok((rc==DS_OK && primary!=NULL), "Failed to create a primary buffer: " "%08x\n",rc);

Weird string concatenation here, and extra parens around the
condition.

> +    if (rc!=DS_OK)
> +        goto cleanup;
> +
> +    init_format(&wfx,WAVE_FORMAT_PCM,11025,8,1);
> +    ZeroMemory(&bufdesc, sizeof(bufdesc));
> +    bufdesc.dwSize=sizeof(bufdesc);
> +    bufdesc.dwFlags=0;
> +    bufdesc.dwBufferBytes=align(wfx.nAvgBytesPerSec*BUFFER_LEN/1000,
> +                                wfx.nBlockAlign);
> +    bufdesc.lpwfxFormat=&wfx;
> +
> +    ZeroMemory(effects, sizeof(effects));
> +    effects[0].dwSize=sizeof(effects[0]);
> +    effects[0].guidDSFXClass=GUID_DSFX_STANDARD_ECHO;
> +    effects[1].dwSize=sizeof(effects[0]);
> +    effects[1].guidDSFXClass=GUID_DSFX_STANDARD_GARGLE;
> +    effects[2].dwSize=sizeof(effects[0]);
> +    effects[2].guidDSFXClass=GUID_DSFX_STANDARD_CHORUS;
> +    effects[3].dwSize=sizeof(effects[0]);
> +    effects[3].guidDSFXClass=GUID_DSFX_STANDARD_FLANGER;
> +    effects[4].dwSize=sizeof(effects[0]);
> +    effects[4].guidDSFXClass=GUID_DSFX_STANDARD_DISTORTION;
> +    effects[5].dwSize=sizeof(effects[0]);
> +    effects[5].guidDSFXClass=GUID_DSFX_STANDARD_COMPRESSOR;
> +    effects[6].dwSize=sizeof(effects[0]);
> +    effects[6].guidDSFXClass=GUID_DSFX_STANDARD_PARAMEQ;
> +    effects[7].dwSize=sizeof(effects[0]);
> +    effects[7].guidDSFXClass=GUID_DSFX_STANDARD_I3DL2REVERB;
> +
> +    bufdesc.dwFlags=DSBCAPS_CTRLFX;
> +    rc=IDirectSound8_CreateSoundBuffer(dso,&bufdesc,&secondary,NULL);
> +    ok(rc==DS_OK && secondary!=NULL, "Failed to create a secondary buffer: %08x\n",rc);
> +    if (rc!=DS_OK || !secondary)
> +        goto cleanup;
> +
> +    rc=IDirectSoundBuffer_QueryInterface(secondary,&IID_IDirectSoundBuffer8,(LPVOID*)&secondary8);

Use void** instead of LPVOID*.

> +    ok(rc==DS_OK,"IDirectSoundBuffer_QueryInterface(IID_IDirectSoundBuffer8) failed: %08x\n", rc);
> +    if (rc!=DS_OK)
> +        goto cleanup;
> +
> +    rc=IDirectSoundBuffer8_SetFX(secondary8, ARRAY_SIZE(effects), effects, resultcodes);
> +    ok(rc==DS_OK || rc==REGDB_E_CLASSNOTREG || rc==DSERR_CONTROLUNAVAIL,"SetFX failed: %08x\n", rc);
> +    if (rc!=DS_OK)
> +        goto cleanup;
> +
> +    if (resultcodes[0] == DSFXR_LOCSOFTWARE || resultcodes[0] == DSFXR_LOCHARDWARE)
> +        test_echo_parameters(secondary8);
> +
> +    if (resultcodes[1] == DSFXR_LOCSOFTWARE || resultcodes[1] == DSFXR_LOCHARDWARE)
> +        test_gargle_parameters(secondary8);
> +
> +    if (resultcodes[2] == DSFXR_LOCSOFTWARE || resultcodes[2] == DSFXR_LOCHARDWARE)
> +        test_chorus_parameters(secondary8);
> +
> +    if (resultcodes[3] == DSFXR_LOCSOFTWARE || resultcodes[3] == DSFXR_LOCHARDWARE)
> +        test_flanger_parameters(secondary8);
> +
> +    if (resultcodes[4] == DSFXR_LOCSOFTWARE || resultcodes[4] == DSFXR_LOCHARDWARE)
> +        test_distortion_parameters(secondary8);
> +
> +    if (resultcodes[5] == DSFXR_LOCSOFTWARE || resultcodes[5] == DSFXR_LOCHARDWARE)
> +        test_compressor_parameters(secondary8);
> +
> +    if (resultcodes[6] == DSFXR_LOCSOFTWARE || resultcodes[6] == DSFXR_LOCHARDWARE)
> +        test_parameq_parameters(secondary8);
> +
> +    if (resultcodes[7] == DSFXR_LOCSOFTWARE || resultcodes[7] == DSFXR_LOCHARDWARE)
> +        test_reverb_parameters(secondary8);

If these are consistently supported on Windows, maybe we should add
ok() checks for them (with todo_wine as needed).

> +
> +cleanup:
> +    if(secondary8)
> +        IDirectSoundBuffer8_Release(secondary8);
> +    if(primary)
> +        IDirectSoundBuffer_Release(primary);
> +    IDirectSound8_Release(dso);
> +}
> +
>  START_TEST(dsound8)
>  {
>      HMODULE hDsound;
> @@ -1397,6 +1718,7 @@ START_TEST(dsound8)
>              test_hw_buffers();
>              test_first_device();
>              test_effects();
> +            test_effects_parameters();
>          }
>          else
>              skip("DirectSoundCreate8 missing - skipping all tests\n");
> -- 
> 2.17.1
> 
> 
> 



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