[PATCH] d3dx9_36/tests: Spelling fixes in ok() messages.

Francois Gouget fgouget at free.fr
Tue Sep 3 19:38:05 CDT 2019


Signed-off-by: Francois Gouget <fgouget at free.fr>
---
 dlls/d3dx9_36/tests/shader.c | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/dlls/d3dx9_36/tests/shader.c b/dlls/d3dx9_36/tests/shader.c
index b67ffb209c4..e6326bc4119 100644
--- a/dlls/d3dx9_36/tests/shader.c
+++ b/dlls/d3dx9_36/tests/shader.c
@@ -1491,7 +1491,7 @@ static void test_setting_constants(void)
     ok(refcnt == 0, "The Direct3D device reference count was %u, should be 0\n", refcnt);
 
     refcnt = IDirect3D9_Release(d3d);
-    ok(refcnt == 0, "The Direct3D object referenct count was %u, should be 0\n", refcnt);
+    ok(refcnt == 0, "The Direct3D object reference count was %u, should be 0\n", refcnt);
 
     if (wnd) DestroyWindow(wnd);
 }
@@ -6170,7 +6170,7 @@ static void test_registerset(void)
     ok(count == 0, "The Direct3D device reference count was %u, should be 0\n", count);
 
     count = IDirect3D9_Release(d3d);
-    ok(count == 0, "The Direct3D object referenct count was %u, should be 0\n", count);
+    ok(count == 0, "The Direct3D object reference count was %u, should be 0\n", count);
 
     if (wnd) DestroyWindow(wnd);
 }
@@ -6407,7 +6407,7 @@ static void test_registerset_defaults(void)
     ok(count == 0, "The Direct3D device reference count was %u, should be 0\n", count);
 
     count = IDirect3D9_Release(d3d);
-    ok(count == 0, "The Direct3D object referenct count was %u, should be 0\n", count);
+    ok(count == 0, "The Direct3D object reference count was %u, should be 0\n", count);
 
     if (wnd) DestroyWindow(wnd);
 }
-- 
2.20.1



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