[PATCH] d3dx9_36/tests: Spelling fixes in ok() messages.
Francois Gouget
fgouget at free.fr
Tue Sep 3 19:38:05 CDT 2019
Signed-off-by: Francois Gouget <fgouget at free.fr>
---
dlls/d3dx9_36/tests/shader.c | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/dlls/d3dx9_36/tests/shader.c b/dlls/d3dx9_36/tests/shader.c
index b67ffb209c4..e6326bc4119 100644
--- a/dlls/d3dx9_36/tests/shader.c
+++ b/dlls/d3dx9_36/tests/shader.c
@@ -1491,7 +1491,7 @@ static void test_setting_constants(void)
ok(refcnt == 0, "The Direct3D device reference count was %u, should be 0\n", refcnt);
refcnt = IDirect3D9_Release(d3d);
- ok(refcnt == 0, "The Direct3D object referenct count was %u, should be 0\n", refcnt);
+ ok(refcnt == 0, "The Direct3D object reference count was %u, should be 0\n", refcnt);
if (wnd) DestroyWindow(wnd);
}
@@ -6170,7 +6170,7 @@ static void test_registerset(void)
ok(count == 0, "The Direct3D device reference count was %u, should be 0\n", count);
count = IDirect3D9_Release(d3d);
- ok(count == 0, "The Direct3D object referenct count was %u, should be 0\n", count);
+ ok(count == 0, "The Direct3D object reference count was %u, should be 0\n", count);
if (wnd) DestroyWindow(wnd);
}
@@ -6407,7 +6407,7 @@ static void test_registerset_defaults(void)
ok(count == 0, "The Direct3D device reference count was %u, should be 0\n", count);
count = IDirect3D9_Release(d3d);
- ok(count == 0, "The Direct3D object referenct count was %u, should be 0\n", count);
+ ok(count == 0, "The Direct3D object reference count was %u, should be 0\n", count);
if (wnd) DestroyWindow(wnd);
}
--
2.20.1
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