[PATCH 3/5] wined3d: Explicitly initialise sRGB format info.
Henri Verbeet
hverbeet at codeweavers.com
Fri Sep 20 08:38:28 CDT 2019
For the GL adapter this already happens implicitly in
init_format_texture_info().
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
dlls/wined3d/utils.c | 20 ++++++++++++++++++++
1 file changed, 20 insertions(+)
diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
index e10d617b4e9..82027bf19c1 100644
--- a/dlls/wined3d/utils.c
+++ b/dlls/wined3d/utils.c
@@ -2171,6 +2171,24 @@ static BOOL init_format_decompress_info(struct wined3d_adapter *adapter)
return TRUE;
}
+static BOOL init_srgb_formats(struct wined3d_adapter *adapter)
+{
+ struct wined3d_format *format, *srgb_format;
+ unsigned int i;
+
+ for (i = 0; i < ARRAY_SIZE(format_srgb_info); ++i)
+ {
+ if (!(srgb_format = get_format_internal(adapter, format_srgb_info[i].srgb_format_id)))
+ return FALSE;
+ if (!(format = get_format_internal(adapter, format_srgb_info[i].base_format_id)))
+ return FALSE;
+
+ copy_format(adapter, srgb_format, format);
+ }
+
+ return TRUE;
+}
+
static GLenum wined3d_gl_type_to_enum(enum wined3d_gl_resource_type type)
{
switch (type)
@@ -3990,6 +4008,8 @@ static BOOL wined3d_adapter_init_format_info(struct wined3d_adapter *adapter, si
goto fail;
if (!init_format_decompress_info(adapter))
goto fail;
+ if (!init_srgb_formats(adapter))
+ goto fail;
return TRUE;
--
2.11.0
More information about the wine-devel
mailing list