[PATCH 4/5] wined3d: Make the adapter responsible for copying between buffer objects.

Henri Verbeet hverbeet at codeweavers.com
Tue Sep 24 09:20:43 CDT 2019


Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
 dlls/wined3d/adapter_gl.c      | 15 +++++++++++++++
 dlls/wined3d/adapter_vk.c      | 19 +++++++++++++++++++
 dlls/wined3d/buffer.c          |  5 ++---
 dlls/wined3d/directx.c         | 14 ++++++++++++++
 dlls/wined3d/wined3d_private.h | 11 +++++++++++
 5 files changed, 61 insertions(+), 3 deletions(-)

diff --git a/dlls/wined3d/adapter_gl.c b/dlls/wined3d/adapter_gl.c
index e161f7261b5..ed1022030bc 100644
--- a/dlls/wined3d/adapter_gl.c
+++ b/dlls/wined3d/adapter_gl.c
@@ -4611,6 +4611,20 @@ static void adapter_gl_unmap_bo_address(struct wined3d_context *context, const s
     wined3d_context_gl_unmap_bo_address(context_gl, data, binding, range_count, ranges);
 }
 
+static void adapter_gl_copy_bo_address(struct wined3d_context *context,
+        const struct wined3d_bo_address *dst, uint32_t dst_bind_flags,
+        const struct wined3d_bo_address *src, uint32_t src_bind_flags, size_t size)
+{
+    struct wined3d_context_gl *context_gl;
+    GLenum dst_binding, src_binding;
+
+    context_gl = wined3d_context_gl(context);
+    dst_binding = wined3d_buffer_gl_binding_from_bind_flags(context_gl->gl_info, dst_bind_flags);
+    src_binding = wined3d_buffer_gl_binding_from_bind_flags(context_gl->gl_info, src_bind_flags);
+
+    wined3d_context_gl_copy_bo_address(context_gl, dst, dst_binding, src, src_binding, size);
+}
+
 static HRESULT adapter_gl_create_swapchain(struct wined3d_device *device, struct wined3d_swapchain_desc *desc,
         void *parent, const struct wined3d_parent_ops *parent_ops, struct wined3d_swapchain **swapchain)
 {
@@ -5095,6 +5109,7 @@ static const struct wined3d_adapter_ops wined3d_adapter_gl_ops =
     adapter_gl_uninit_3d,
     adapter_gl_map_bo_address,
     adapter_gl_unmap_bo_address,
+    adapter_gl_copy_bo_address,
     adapter_gl_create_swapchain,
     adapter_gl_destroy_swapchain,
     adapter_gl_create_buffer,
diff --git a/dlls/wined3d/adapter_vk.c b/dlls/wined3d/adapter_vk.c
index 0d83cf7582c..21163a20949 100644
--- a/dlls/wined3d/adapter_vk.c
+++ b/dlls/wined3d/adapter_vk.c
@@ -490,6 +490,24 @@ static void adapter_vk_unmap_bo_address(struct wined3d_context *context, const s
         ERR("Unsupported buffer object %#lx.\n", data->buffer_object);
 }
 
+static void adapter_vk_copy_bo_address(struct wined3d_context *context,
+        const struct wined3d_bo_address *dst, uint32_t dst_bind_flags,
+        const struct wined3d_bo_address *src, uint32_t src_bind_flags, size_t size)
+{
+    struct wined3d_map_range range;
+    void *dst_ptr, *src_ptr;
+
+    src_ptr = adapter_vk_map_bo_address(context, src, size, src_bind_flags, WINED3D_MAP_READ);
+    dst_ptr = adapter_vk_map_bo_address(context, dst, size, dst_bind_flags, WINED3D_MAP_WRITE);
+
+    memcpy(dst_ptr, src_ptr, size);
+
+    range.offset = 0;
+    range.size = size;
+    adapter_vk_unmap_bo_address(context, dst, dst_bind_flags, 1, &range);
+    adapter_vk_unmap_bo_address(context, src, src_bind_flags, 0, NULL);
+}
+
 static HRESULT adapter_vk_create_swapchain(struct wined3d_device *device, struct wined3d_swapchain_desc *desc,
         void *parent, const struct wined3d_parent_ops *parent_ops, struct wined3d_swapchain **swapchain)
 {
@@ -821,6 +839,7 @@ static const struct wined3d_adapter_ops wined3d_adapter_vk_ops =
     adapter_vk_uninit_3d,
     adapter_vk_map_bo_address,
     adapter_vk_unmap_bo_address,
+    adapter_vk_copy_bo_address,
     adapter_vk_create_swapchain,
     adapter_vk_destroy_swapchain,
     adapter_vk_create_buffer,
diff --git a/dlls/wined3d/buffer.c b/dlls/wined3d/buffer.c
index b8f985e8e4c..18a0d721178 100644
--- a/dlls/wined3d/buffer.c
+++ b/dlls/wined3d/buffer.c
@@ -1188,9 +1188,8 @@ void wined3d_buffer_copy(struct wined3d_buffer *dst_buffer, unsigned int dst_off
     src.addr += src_offset;
 
     context = context_acquire(dst_buffer->resource.device, NULL, 0);
-    wined3d_context_gl_copy_bo_address(wined3d_context_gl(context),
-            &dst, wined3d_buffer_gl(dst_buffer)->buffer_type_hint,
-            &src, wined3d_buffer_gl(src_buffer)->buffer_type_hint, size);
+    wined3d_context_copy_bo_address(context, &dst, dst_buffer->resource.bind_flags,
+            &src, src_buffer->resource.bind_flags, size);
     context_release(context);
 
     wined3d_buffer_invalidate_range(dst_buffer, ~dst_location, dst_offset, size);
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
index 24fab8491a1..92d4766bc57 100644
--- a/dlls/wined3d/directx.c
+++ b/dlls/wined3d/directx.c
@@ -2372,6 +2372,19 @@ static void adapter_no3d_unmap_bo_address(struct wined3d_context *context, const
         ERR("Unsupported buffer object %#lx.\n", data->buffer_object);
 }
 
+static void adapter_no3d_copy_bo_address(struct wined3d_context *context,
+        const struct wined3d_bo_address *dst, uint32_t dst_bind_flags,
+        const struct wined3d_bo_address *src, uint32_t src_bind_flags, size_t size)
+{
+    if (dst->buffer_object)
+        ERR("Unsupported dst buffer object %#lx.\n", dst->buffer_object);
+    if (src->buffer_object)
+        ERR("Unsupported src buffer object %#lx.\n", src->buffer_object);
+    if (dst->buffer_object || src->buffer_object)
+        return;
+    memcpy(dst->addr, src->addr, size);
+}
+
 static HRESULT adapter_no3d_create_swapchain(struct wined3d_device *device, struct wined3d_swapchain_desc *desc,
         void *parent, const struct wined3d_parent_ops *parent_ops, struct wined3d_swapchain **swapchain)
 {
@@ -2626,6 +2639,7 @@ static const struct wined3d_adapter_ops wined3d_adapter_no3d_ops =
     adapter_no3d_uninit_3d,
     adapter_no3d_map_bo_address,
     adapter_no3d_unmap_bo_address,
+    adapter_no3d_copy_bo_address,
     adapter_no3d_create_swapchain,
     adapter_no3d_destroy_swapchain,
     adapter_no3d_create_buffer,
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 648e3f0dee0..5ce23f85f6b 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -2821,6 +2821,9 @@ struct wined3d_adapter_ops
             const struct wined3d_bo_address *data, size_t size, uint32_t bind_flags, uint32_t map_flags);
     void (*adapter_unmap_bo_address)(struct wined3d_context *context, const struct wined3d_bo_address *data,
             uint32_t bind_flags, unsigned int range_count, const struct wined3d_map_range *ranges);
+    void (*adapter_copy_bo_address)(struct wined3d_context *context,
+            const struct wined3d_bo_address *dst, uint32_t dst_bind_flags,
+            const struct wined3d_bo_address *src, uint32_t src_bind_flags, size_t size);
     HRESULT (*adapter_create_swapchain)(struct wined3d_device *device, struct wined3d_swapchain_desc *desc,
             void *parent, const struct wined3d_parent_ops *parent_ops, struct wined3d_swapchain **swapchain);
     void (*adapter_destroy_swapchain)(struct wined3d_swapchain *swapchain);
@@ -5267,6 +5270,14 @@ static inline void wined3d_context_unmap_bo_address(struct wined3d_context *cont
     context->device->adapter->adapter_ops->adapter_unmap_bo_address(context, data, bind_flags, range_count, ranges);
 }
 
+static inline void wined3d_context_copy_bo_address(struct wined3d_context *context,
+        const struct wined3d_bo_address *dst, uint32_t dst_bind_flags,
+        const struct wined3d_bo_address *src, uint32_t src_bind_flags, size_t size)
+{
+    context->device->adapter->adapter_ops->adapter_copy_bo_address(context,
+            dst, dst_bind_flags, src, src_bind_flags, size);
+}
+
 /* The WNDCLASS-Name for the fake window which we use to retrieve the GL capabilities */
 #define WINED3D_OPENGL_WINDOW_CLASS_NAME "WineD3D_OpenGL"
 
-- 
2.11.0




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