[PATCH 5/5] d3dx9/tests: Add a test with a larger DXT5 texture.

Matteo Bruni mbruni at codeweavers.com
Tue Sep 24 12:46:29 CDT 2019


Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
---
 dlls/d3dx9_36/tests/texture.c | 66 +++++++++++++++++++++++++++++++++++
 1 file changed, 66 insertions(+)

diff --git a/dlls/d3dx9_36/tests/texture.c b/dlls/d3dx9_36/tests/texture.c
index 5c641913ce5..68bbd37f8ac 100644
--- a/dlls/d3dx9_36/tests/texture.c
+++ b/dlls/d3dx9_36/tests/texture.c
@@ -101,6 +101,22 @@ static const BYTE dds_dxt5[] =
     0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50,
 };
 
+static const BYTE dds_dxt5_8_8[] =
+{
+    0x44,0x44,0x53,0x20,0x7c,0x00,0x00,0x00,0x07,0x10,0x08,0x00,0x08,0x00,0x00,0x00,
+    0x08,0x00,0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x00,0x00,
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00,
+    0x04,0x00,0x00,0x00,0x44,0x58,0x54,0x35,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x10,0x00,0x00,
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
+    0x00,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0x1f,0x00,0xe0,0x07,0x05,0x05,0x50,0x50,
+    0x3f,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xf8,0xff,0x07,0x05,0x05,0x50,0x50,
+    0x7f,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0x1f,0xf8,0xe0,0xff,0x05,0x05,0x50,0x50,
+    0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xff,0xff,0x00,0x00,0x05,0x05,0x50,0x50,
+};
+
 static const unsigned char png_grayscale[] =
 {
     0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49,
@@ -1556,6 +1572,17 @@ static void test_D3DXCreateTextureFromFileInMemory(IDirect3DDevice9 *device)
         0xff7b207b, 0xff7b207b, 0xff84df7b, 0xff84df7b,
         0xff7b207b, 0xff7b207b, 0xff84df7b, 0xff84df7b,
     };
+    static const DWORD dds_dxt5_8_8_expected[] =
+    {
+        0x0000ff00, 0x0000ff00, 0x000000ff, 0x000000ff, 0x3f00ffff, 0x3f00ffff, 0x3fff0000, 0x3fff0000,
+        0x0000ff00, 0x0000ff00, 0x000000ff, 0x000000ff, 0x3f00ffff, 0x3f00ffff, 0x3fff0000, 0x3fff0000,
+        0x000000ff, 0x000000ff, 0x0000ff00, 0x0000ff00, 0x3fff0000, 0x3fff0000, 0x3f00ffff, 0x3f00ffff,
+        0x000000ff, 0x000000ff, 0x0000ff00, 0x0000ff00, 0x3fff0000, 0x3fff0000, 0x3f00ffff, 0x3f00ffff,
+        0x7fffff00, 0x7fffff00, 0x7fff00ff, 0x7fff00ff, 0xff000000, 0xff000000, 0xffffffff, 0xffffffff,
+        0x7fffff00, 0x7fffff00, 0x7fff00ff, 0x7fff00ff, 0xff000000, 0xff000000, 0xffffffff, 0xffffffff,
+        0x7fff00ff, 0x7fff00ff, 0x7fffff00, 0x7fffff00, 0xffffffff, 0xffffffff, 0xff000000, 0xff000000,
+        0x7fff00ff, 0x7fff00ff, 0x7fffff00, 0x7fffff00, 0xffffffff, 0xffffffff, 0xff000000, 0xff000000,
+    };
     IDirect3DSurface9 *surface, *uncompressed_surface;
     IDirect3DTexture9 *texture;
     D3DLOCKED_RECT lock_rect;
@@ -1644,6 +1671,45 @@ static void test_D3DXCreateTextureFromFileInMemory(IDirect3DDevice9 *device)
     if (SUCCEEDED(hr))
         IDirect3DTexture9_Release(texture);
 
+    /* Test with a larger DXT5 texture. */
+    hr = D3DXCreateTextureFromFileInMemory(device, dds_dxt5_8_8, sizeof(dds_dxt5_8_8), &texture);
+    ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+    type = IDirect3DTexture9_GetType(texture);
+    ok(type == D3DRTYPE_TEXTURE, "Got unexpected type %u.\n", type);
+    hr = IDirect3DTexture9_GetLevelDesc(texture, 0, &desc);
+    ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+    ok(desc.Width == 8, "Got unexpected width %u.\n", desc.Width);
+    ok(desc.Height == 8, "Got unexpected height %u.\n", desc.Height);
+    IDirect3DTexture9_GetSurfaceLevel(texture, 0, &surface);
+
+    hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 8, 8, D3DFMT_A8R8G8B8,
+            D3DPOOL_DEFAULT, &uncompressed_surface, NULL);
+    ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+    hr = D3DXLoadSurfaceFromSurface(uncompressed_surface, NULL, NULL, surface, NULL, NULL, D3DX_FILTER_NONE, 0);
+    todo_wine ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+    if (SUCCEEDED(hr))
+    {
+        hr = IDirect3DSurface9_LockRect(uncompressed_surface, &lock_rect, NULL, D3DLOCK_READONLY);
+        ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+        for (y = 0; y < 8; ++y)
+        {
+            for (x = 0; x < 8; ++x)
+            {
+                ok(compare_color(((DWORD *)lock_rect.pBits)[lock_rect.Pitch / 4 * y + x],
+                        dds_dxt5_8_8_expected[y * 8 + x], 0),
+                        "Color at position %u, %u is 0x%08x, expected 0x%08x.\n",
+                        x, y, ((DWORD *)lock_rect.pBits)[lock_rect.Pitch / 4 * y + x],
+                        dds_dxt5_8_8_expected[y * 8 + x]);
+            }
+        }
+        hr = IDirect3DSurface9_UnlockRect(uncompressed_surface);
+        ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+    }
+
+    IDirect3DSurface9_Release(uncompressed_surface);
+    IDirect3DSurface9_Release(surface);
+    IDirect3DTexture9_Release(texture);
+
     /* Volume textures work too. */
     hr = D3DXCreateTextureFromFileInMemory(device, dds_volume_map, sizeof(dds_volume_map), &texture);
     todo_wine_if (!has_2d_dxt3)
-- 
2.21.0




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