[PATCH 3/5] d3dx9: Add traces to filtering functions.

Matteo Bruni mbruni at codeweavers.com
Thu Sep 26 13:53:58 CDT 2019


Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
---
Also touch up a couple of comments while at it...

 dlls/d3dx9_36/surface.c | 10 ++++++++++
 dlls/d3dx9_36/texture.c |  4 +---
 2 files changed, 11 insertions(+), 3 deletions(-)

diff --git a/dlls/d3dx9_36/surface.c b/dlls/d3dx9_36/surface.c
index 39dfbf16ac6..b78742c041c 100644
--- a/dlls/d3dx9_36/surface.c
+++ b/dlls/d3dx9_36/surface.c
@@ -1619,6 +1619,11 @@ void convert_argb_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pit
     UINT min_width, min_height, min_depth;
     UINT x, y, z;
 
+    TRACE("src %p, src_row_pitch %u, src_slice_pitch %u, src_size %p, src_format %p, dst %p, "
+            "dst_row_pitch %u, dst_slice_pitch %u, dst_size %p, dst_format %p, color_key 0x%08x, palette %p.\n",
+            src, src_row_pitch, src_slice_pitch, src_size, src_format, dst, dst_row_pitch, dst_slice_pitch, dst_size,
+            dst_format, color_key, palette);
+
     ZeroMemory(channels, sizeof(channels));
     init_argb_conversion_info(src_format, dst_format, &conv_info);
 
@@ -1721,6 +1726,11 @@ void point_filter_argb_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slic
     DWORD channels[4];
     UINT x, y, z;
 
+    TRACE("src %p, src_row_pitch %u, src_slice_pitch %u, src_size %p, src_format %p, dst %p, "
+            "dst_row_pitch %u, dst_slice_pitch %u, dst_size %p, dst_format %p, color_key 0x%08x, palette %p.\n",
+            src, src_row_pitch, src_slice_pitch, src_size, src_format, dst, dst_row_pitch, dst_slice_pitch, dst_size,
+            dst_format, color_key, palette);
+
     ZeroMemory(channels, sizeof(channels));
     init_argb_conversion_info(src_format, dst_format, &conv_info);
 
diff --git a/dlls/d3dx9_36/texture.c b/dlls/d3dx9_36/texture.c
index 26d07ca9f66..b7d017a836f 100644
--- a/dlls/d3dx9_36/texture.c
+++ b/dlls/d3dx9_36/texture.c
@@ -430,7 +430,6 @@ HRESULT WINAPI D3DXCheckCubeTextureRequirements(struct IDirect3DDevice9 *device,
     if (!(caps.TextureCaps & D3DPTEXTURECAPS_CUBEMAP))
         return D3DERR_NOTAVAILABLE;
 
-    /* ensure width/height is power of 2 */
     if ((caps.TextureCaps & D3DPTEXTURECAPS_CUBEMAP_POW2) && (!is_pow2(s)))
         s = make_pow2(s);
 
@@ -470,7 +469,6 @@ HRESULT WINAPI D3DXCheckVolumeTextureRequirements(struct IDirect3DDevice9 *devic
     if (d == D3DX_DEFAULT)
         d = 1;
 
-    /* ensure width/height is power of 2 */
     if ((caps.TextureCaps & D3DPTEXTURECAPS_VOLUMEMAP_POW2) &&
         (!is_pow2(w) || !is_pow2(h) || !is_pow2(d)))
     {
@@ -646,7 +644,7 @@ HRESULT WINAPI D3DXCreateTextureFromFileInMemoryEx(struct IDirect3DDevice9 *devi
         skip_levels = 0;
     }
 
-    /* fix texture creation parameters */
+    /* Fix up texture creation parameters. */
     hr = D3DXCheckTextureRequirements(device, &width, &height, &miplevels, usage, &format, pool);
     if (FAILED(hr))
     {
-- 
2.21.0




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