[PATCH 3/4] wined3d: Introduce wined3d_stateblock_set_vs_consts_b().

Zebediah Figura z.figura12 at gmail.com
Thu Sep 26 18:32:54 CDT 2019


Signed-off-by: Zebediah Figura <z.figura12 at gmail.com>
---
 dlls/wined3d/stateblock.c | 20 ++++++++++++++++++++
 dlls/wined3d/wined3d.spec |  1 +
 include/wine/wined3d.h    |  2 ++
 3 files changed, 23 insertions(+)

diff --git a/dlls/wined3d/stateblock.c b/dlls/wined3d/stateblock.c
index e056ace2132..dfe6ab47c76 100644
--- a/dlls/wined3d/stateblock.c
+++ b/dlls/wined3d/stateblock.c
@@ -1308,6 +1308,26 @@ HRESULT CDECL wined3d_stateblock_set_vs_consts_i(struct wined3d_stateblock *stat
     return WINED3D_OK;
 }
 
+HRESULT CDECL wined3d_stateblock_set_vs_consts_b(struct wined3d_stateblock *stateblock,
+        unsigned int start_idx, unsigned int count, const BOOL *constants)
+{
+    unsigned int i;
+
+    TRACE("stateblock %p, start_idx %u, count %u, constants %p.\n",
+            stateblock, start_idx, count, constants);
+
+    if (!constants || start_idx >= WINED3D_MAX_CONSTS_B)
+        return WINED3DERR_INVALIDCALL;
+
+    if (count > WINED3D_MAX_CONSTS_B - start_idx)
+        count = WINED3D_MAX_CONSTS_B - start_idx;
+
+    memcpy(&stateblock->stateblock_state.vs_consts_b[start_idx], constants, count * sizeof(*constants));
+    for (i = start_idx; i < count + start_idx; ++i)
+        stateblock->changed.vertexShaderConstantsB |= (1u << i);
+    return WINED3D_OK;
+}
+
 static void init_default_render_states(DWORD rs[WINEHIGHEST_RENDER_STATE + 1], const struct wined3d_d3d_info *d3d_info)
 {
     union
diff --git a/dlls/wined3d/wined3d.spec b/dlls/wined3d/wined3d.spec
index abfbaa7e408..f88da75306a 100644
--- a/dlls/wined3d/wined3d.spec
+++ b/dlls/wined3d/wined3d.spec
@@ -258,6 +258,7 @@
 @ cdecl wined3d_stateblock_create(ptr long ptr)
 @ cdecl wined3d_stateblock_decref(ptr)
 @ cdecl wined3d_stateblock_incref(ptr)
+@ cdecl wined3d_stateblock_set_vs_consts_b(ptr long long ptr)
 @ cdecl wined3d_stateblock_set_vs_consts_f(ptr long long ptr)
 @ cdecl wined3d_stateblock_set_vs_consts_i(ptr long long ptr)
 
diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
index 2ad28a3345a..3a06f650aac 100644
--- a/include/wine/wined3d.h
+++ b/include/wine/wined3d.h
@@ -2660,6 +2660,8 @@ HRESULT __cdecl wined3d_stateblock_create(struct wined3d_device *device,
         enum wined3d_stateblock_type type, struct wined3d_stateblock **stateblock);
 ULONG __cdecl wined3d_stateblock_decref(struct wined3d_stateblock *stateblock);
 ULONG __cdecl wined3d_stateblock_incref(struct wined3d_stateblock *stateblock);
+HRESULT __cdecl wined3d_stateblock_set_vs_consts_b(struct wined3d_stateblock *stateblock,
+        unsigned int start_idx, unsigned int count, const BOOL *constants);
 HRESULT __cdecl wined3d_stateblock_set_vs_consts_f(struct wined3d_stateblock *stateblock,
         unsigned int start_idx, unsigned int count, const struct wined3d_vec4 *constants);
 HRESULT __cdecl wined3d_stateblock_set_vs_consts_i(struct wined3d_stateblock *stateblock,
-- 
2.23.0




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