[PATCH] dxgi: Create an oversized Vulkan swapchain if the app requests one.

Conor McCarthy conor.mccarthy.444 at gmail.com
Fri Sep 27 11:43:10 CDT 2019


If scaling occurs in D3D12 we'd see the lines on Windows, but instead they
are beyond the bottom and right display edges.

On Sat, 28 Sep 2019, 1:48 AM Henri Verbeet <hverbeet at gmail.com> wrote:

> >
> The real question though is what happens on Windows. E.g. for d3d9,
> what happens is that the content is stretched to the window size on
> Present().
>
>
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