[PATCH 1/5] d3dx9: WARN when the file doesn't exist in D3DXCreateTextureFromFileExW().
Matteo Bruni
mbruni at codeweavers.com
Mon Sep 30 16:11:12 CDT 2019
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
---
dlls/d3dx9_36/texture.c | 3 +++
1 file changed, 3 insertions(+)
diff --git a/dlls/d3dx9_36/texture.c b/dlls/d3dx9_36/texture.c
index 022b32bcd8c..8708ed702fd 100644
--- a/dlls/d3dx9_36/texture.c
+++ b/dlls/d3dx9_36/texture.c
@@ -773,7 +773,10 @@ HRESULT WINAPI D3DXCreateTextureFromFileExW(struct IDirect3DDevice9 *device, con
hr = map_view_of_file(srcfile, &buffer, &size);
if (FAILED(hr))
+ {
+ WARN("Failed to open file.\n");
return D3DXERR_INVALIDDATA;
+ }
hr = D3DXCreateTextureFromFileInMemoryEx(device, buffer, size, width, height, miplevels, usage, format, pool,
filter, mipfilter, colorkey, srcinfo, palette, texture);
--
2.21.0
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