[PATCH 3/5] wined3d: Add a TRACE to wined3d_buffer_gl_upload_ranges().

Matteo Bruni mbruni at codeweavers.com
Wed Apr 1 14:51:07 CDT 2020


Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
---
 dlls/wined3d/buffer.c | 3 +++
 1 file changed, 3 insertions(+)

diff --git a/dlls/wined3d/buffer.c b/dlls/wined3d/buffer.c
index af83bb9460f..cf32ffff6d9 100644
--- a/dlls/wined3d/buffer.c
+++ b/dlls/wined3d/buffer.c
@@ -1492,6 +1492,9 @@ static void wined3d_buffer_gl_upload_ranges(struct wined3d_buffer *buffer, struc
     const struct wined3d_gl_info *gl_info = context_gl->gl_info;
     const struct wined3d_range *range;
 
+    TRACE("buffer %p, context %p, data %p, data_offset %u, range_count %u, ranges %p.\n",
+            buffer, context, data, data_offset, range_count, ranges);
+
     wined3d_buffer_gl_bind(buffer_gl, context_gl);
 
     while (range_count--)
-- 
2.24.1




More information about the wine-devel mailing list