[PATCH] winex11.drv: Redraw window on Expose event if window surface has no region set.

Paul Gofman gofmanp at gmail.com
Mon Apr 6 09:51:01 CDT 2020


On 4/6/20 16:59, Alexandre Julliard wrote:
> Yes, except it should be done by setting a pixel format on the window.
>
That is already done for the ddraw window itself, but of course not for
the other windows (dialogs and its controls) for which the game expects
certain _PAINT messages. Do you think we can set pixel format on all the
windows owned or created by the application when going exclusive
fullscreen mode, or am I missing something? I am not yet sure how that
could work for a general case as in theory application could have set
some pixel format explicitly on some windows and expect that to be
preserved.






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