[PATCH 1/2] d2d1: Return enum constants directly in d2d_bitmap_brush_GetInterpolationMode(). (Clang)
Chip Davis
cdavis at codeweavers.com
Mon Apr 6 17:51:58 CDT 2020
Signed-off-by: Chip Davis <cdavis at codeweavers.com>
---
dlls/d2d1/brush.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/d2d1/brush.c b/dlls/d2d1/brush.c
index cc557ea9efa..675fa52e72b 100644
--- a/dlls/d2d1/brush.c
+++ b/dlls/d2d1/brush.c
@@ -1010,8 +1010,8 @@ static D2D1_BITMAP_INTERPOLATION_MODE STDMETHODCALLTYPE d2d_bitmap_brush_GetInte
switch (brush->u.bitmap.interpolation_mode)
{
case D2D1_INTERPOLATION_MODE_NEAREST_NEIGHBOR:
+ return D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR;
case D2D1_INTERPOLATION_MODE_LINEAR:
- return brush->u.bitmap.interpolation_mode;
default:
return D2D1_BITMAP_INTERPOLATION_MODE_LINEAR;
}
--
2.24.0
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