[PATCH 2/4] wined3d: Get max GLSL varyings from GL_MAX_VARYING_VECTORS if supported.

Henri Verbeet hverbeet at gmail.com
Thu Apr 9 06:07:05 CDT 2020


On Thu, 9 Apr 2020 at 11:08, Chip Davis <cdavis at codeweavers.com> wrote:
> Signed-off-by: Chip Davis <cdavis at codeweavers.com>
> ---
>  dlls/wined3d/adapter_gl.c | 7 ++++++-
>  1 file changed, 6 insertions(+), 1 deletion(-)
>
Why?



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