[PATCH 1/5] d3dcompiler: Make printed IR a bit more readable.

Zebediah Figura z.figura12 at gmail.com
Tue Apr 14 19:39:54 CDT 2020


From: Zebediah Figura <zfigura at codeweavers.com>

Signed-off-by: Zebediah Figura <z.figura12 at gmail.com>
---
 dlls/d3dcompiler_43/utils.c | 10 ++++++++--
 1 file changed, 8 insertions(+), 2 deletions(-)

diff --git a/dlls/d3dcompiler_43/utils.c b/dlls/d3dcompiler_43/utils.c
index 0c8b918d139..d24341329d3 100644
--- a/dlls/d3dcompiler_43/utils.c
+++ b/dlls/d3dcompiler_43/utils.c
@@ -1904,7 +1904,10 @@ static void debug_dump_instr_list(const struct list *list)
 
 static void debug_dump_src(const struct hlsl_ir_node *node)
 {
-    wine_dbg_printf("%p", node);
+    if (node->index)
+        wine_dbg_printf("@%u", node->index);
+    else
+        wine_dbg_printf("%p", node);
 }
 
 static void debug_dump_ir_var(const struct hlsl_ir_var *var)
@@ -2178,7 +2181,10 @@ static void debug_dump_ir_loop(const struct hlsl_ir_loop *loop)
 
 static void debug_dump_instr(const struct hlsl_ir_node *instr)
 {
-    wine_dbg_printf("%4u: %p: ", instr->index, instr);
+    if (instr->index)
+        wine_dbg_printf("%4u: ", instr->index);
+    else
+        wine_dbg_printf("%p: ", instr);
     switch (instr->type)
     {
         case HLSL_IR_EXPR:
-- 
2.26.0




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