[PATCH] d3d10: Remove superfluous TRUE : FALSE conditional expression

Michael Stefaniuc mstefani at winehq.org
Wed Apr 15 17:08:29 CDT 2020


Signed-off-by: Michael Stefaniuc <mstefani at winehq.org>
---
 dlls/d3d10/effect.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/dlls/d3d10/effect.c b/dlls/d3d10/effect.c
index 04376efe9c..86ef50aac0 100644
--- a/dlls/d3d10/effect.c
+++ b/dlls/d3d10/effect.c
@@ -5337,7 +5337,7 @@ static void write_matrix_to_buffer(struct d3d10_effect_variable *variable, void
 {
     unsigned int col_count = !transpose ? variable->type->column_count : variable->type->row_count;
     unsigned int row_count = !transpose ? variable->type->row_count : variable->type->column_count;
-    BOOL major = variable->type->type_class == D3D10_SVC_MATRIX_COLUMNS ? TRUE : FALSE;
+    BOOL major = variable->type->type_class == D3D10_SVC_MATRIX_COLUMNS;
     float *dst = dst_void;
     unsigned int row, col;
 
@@ -5415,7 +5415,7 @@ static void read_matrix_from_buffer(struct d3d10_effect_variable *variable, void
 {
     unsigned int col_count = !transpose ? variable->type->column_count : variable->type->row_count;
     unsigned int row_count = !transpose ? variable->type->row_count : variable->type->column_count;
-    BOOL major = variable->type->type_class == D3D10_SVC_MATRIX_COLUMNS ? TRUE : FALSE;
+    BOOL major = variable->type->type_class == D3D10_SVC_MATRIX_COLUMNS;
     float *src = src_void;
     unsigned int row, col;
 
-- 
2.25.2




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