[PATCH v2] wined3d: Use GL_APPLE_rgb_422 for UYVY and YUY2 surfaces.
Henri Verbeet
hverbeet at gmail.com
Thu Apr 16 09:50:26 CDT 2020
On Wed, 15 Apr 2020 at 11:24, Chip Davis <cdavis at codeweavers.com> wrote:
> v2: Use a new complex fixup type for this. Get rid of ARBfp support;
> ARBfp and APPLE_rgb_422 are only seen together on legacy contexts,
> which will support APPLE_ycbcr_422 anyway.
That introduces new warnings though:
.../dlls/wined3d/arb_program_shader.c:7634:9: warning: enumeration
value ‘COMPLEX_FIXUP_YUV’ not handled in switch [-Wswitch]
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