[PATCH 08/15] dxgi: Implement d3d12_swapchain_GetFrameLatencyWaitableObject().
Henri Verbeet
hverbeet at codeweavers.com
Fri Apr 17 10:51:15 CDT 2020
From: Philip Rebohle <philip.rebohle at tu-dortmund.de>
Signed-off-by: Philip Rebohle <philip.rebohle at tu-dortmund.de>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
This supersedes patch 183591.
Mostly unmodifed.
dlls/dxgi/swapchain.c | 6 ++++--
1 file changed, 4 insertions(+), 2 deletions(-)
diff --git a/dlls/dxgi/swapchain.c b/dlls/dxgi/swapchain.c
index 40accb2a931..c13868fdc2d 100644
--- a/dlls/dxgi/swapchain.c
+++ b/dlls/dxgi/swapchain.c
@@ -2622,9 +2622,11 @@ static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetMaximumFrameLatency(IDXGISwa
static HANDLE STDMETHODCALLTYPE d3d12_swapchain_GetFrameLatencyWaitableObject(IDXGISwapChain3 *iface)
{
- FIXME("iface %p stub!\n", iface);
+ struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain3(iface);
- return NULL;
+ TRACE("iface %p.\n", iface);
+
+ return swapchain->frame_latency_event;
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_SetMatrixTransform(IDXGISwapChain3 *iface,
--
2.20.1
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