[PATCH 1/5] wined3d: Introduce wined3d_context_vk_reference_bo().
Henri Verbeet
hverbeet at codeweavers.com
Thu Apr 23 16:51:22 CDT 2020
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
dlls/wined3d/adapter_vk.c | 6 +++---
dlls/wined3d/texture.c | 4 ++--
dlls/wined3d/wined3d_private.h | 5 +++++
3 files changed, 10 insertions(+), 5 deletions(-)
diff --git a/dlls/wined3d/adapter_vk.c b/dlls/wined3d/adapter_vk.c
index efb1ae8ba22..9fd5c35d4b1 100644
--- a/dlls/wined3d/adapter_vk.c
+++ b/dlls/wined3d/adapter_vk.c
@@ -855,7 +855,7 @@ static void *adapter_vk_map_bo_address(struct wined3d_context *context,
VK_CALL(vkInvalidateMappedMemoryRanges(device_vk->vk_device, 1, &range));
}
- bo->command_buffer_id = context_vk->current_command_buffer.id;
+ wined3d_context_vk_reference_bo(context_vk, bo);
}
if (bo->command_buffer_id == context_vk->current_command_buffer.id)
@@ -971,8 +971,8 @@ static void adapter_vk_copy_bo_address(struct wined3d_context *context,
VK_CALL(vkCmdPipelineBarrier(vk_command_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT,
VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0, NULL, 2, vk_barrier, 0, NULL));
- src_bo->command_buffer_id = context_vk->current_command_buffer.id;
- dst_bo->command_buffer_id = context_vk->current_command_buffer.id;
+ wined3d_context_vk_reference_bo(context_vk, src_bo);
+ wined3d_context_vk_reference_bo(context_vk, dst_bo);
return;
}
diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c
index aacc965ffcf..6b833cc4ec1 100644
--- a/dlls/wined3d/texture.c
+++ b/dlls/wined3d/texture.c
@@ -4625,7 +4625,7 @@ static void wined3d_texture_vk_upload_data(struct wined3d_context *context,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, dst_texture_vk->layout,
dst_texture_vk->vk_image, aspect_mask);
dst_texture_vk->command_buffer_id = context_vk->current_command_buffer.id;
- staging_bo.command_buffer_id = context_vk->current_command_buffer.id;
+ wined3d_context_vk_reference_bo(context_vk, &staging_bo);
wined3d_context_vk_destroy_bo(context_vk, &staging_bo);
}
@@ -4758,7 +4758,7 @@ static void wined3d_texture_vk_download_data(struct wined3d_context *context,
src_texture_vk->vk_image, aspect_mask);
src_texture_vk->command_buffer_id = context_vk->current_command_buffer.id;
- staging_bo.command_buffer_id = context_vk->current_command_buffer.id;
+ wined3d_context_vk_reference_bo(context_vk, &staging_bo);
wined3d_context_vk_submit_command_buffer(context_vk, 0, NULL, NULL, 0, NULL);
wined3d_context_vk_wait_command_buffer(context_vk, src_texture_vk->command_buffer_id);
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index bd42e3f18b4..c4957d9bbc4 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -5483,6 +5483,11 @@ static inline void wined3d_context_copy_bo_address(struct wined3d_context *conte
context->device->adapter->adapter_ops->adapter_copy_bo_address(context, dst, src, size);
}
+static inline void wined3d_context_vk_reference_bo(struct wined3d_context_vk *context_vk, struct wined3d_bo_vk *bo)
+{
+ bo->command_buffer_id = context_vk->current_command_buffer.id;
+}
+
static inline BOOL wined3d_dsv_srv_conflict(const struct wined3d_rendertarget_view *dsv,
const struct wined3d_format *srv_format)
{
--
2.20.1
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