[PATCH 1/3] windowscodecs: Add initial implementation of the GIF encoder.
Esme Povirk (they/them)
vincent at codeweavers.com
Fri Apr 24 11:25:00 CDT 2020
+ if (hr == S_OK)
+ hr = write_source(iface, source, rc, format, 8, FALSE,
This->width, This->height);
I think needs_palette should probably be something like !This->colors.
+ if (state->user_write_data(state->user_ptr, &byte, 1) != 1)
+ return 0;
Why do we use this kind of abstraction for an internal function? Was
this imported from another project?
If possible, I would prefer not to maintain an implementation of LZW
compression.
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