[PATCH 3/6] wined3d: Add Vulkan format information for WINED3DFMT_D24_UNORM_S8_UINT.

Henri Verbeet hverbeet at codeweavers.com
Tue Apr 28 17:16:59 CDT 2020


On some implementations we could use VK_FORMAT_D24_UNORM_S8_UINT
instead, but that's not universally supported.

Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
 dlls/wined3d/utils.c | 1 +
 1 file changed, 1 insertion(+)

diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
index be3ad90107a..5e9673f2c76 100644
--- a/dlls/wined3d/utils.c
+++ b/dlls/wined3d/utils.c
@@ -4203,6 +4203,7 @@ static void init_vulkan_format_info(struct wined3d_format_vk *format,
         {WINED3DFMT_D32_FLOAT_S8X24_UINT,       VK_FORMAT_D32_SFLOAT_S8_UINT,      },
         {WINED3DFMT_R32_FLOAT_X8X24_TYPELESS,   VK_FORMAT_D32_SFLOAT_S8_UINT,      },
         {WINED3DFMT_X32_TYPELESS_G8X24_UINT,    VK_FORMAT_D32_SFLOAT_S8_UINT,      },
+        {WINED3DFMT_D24_UNORM_S8_UINT,          VK_FORMAT_D32_SFLOAT_S8_UINT,      },
     };
     VkFormat vk_format = VK_FORMAT_UNDEFINED;
     VkImageFormatProperties image_properties;
-- 
2.20.1




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