[PATCH 6/6] include: Add d3d11 video processor capability flags.
Henri Verbeet
hverbeet at codeweavers.com
Tue Apr 28 17:17:02 CDT 2020
From: Biswapriyo Nath <nathbappai at gmail.com>
Signed-off-by: Biswapriyo Nath <nathbappai at gmail.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
This supersedes patch 184353.
include/d3d11.idl | 66 +++++++++++++++++++++++++++++++++++++++++++++++
1 file changed, 66 insertions(+)
diff --git a/include/d3d11.idl b/include/d3d11.idl
index 9ecb3af091a..507cfd012a0 100644
--- a/include/d3d11.idl
+++ b/include/d3d11.idl
@@ -360,6 +360,72 @@ typedef enum D3D11_VIDEO_PROCESSOR_ROTATION
D3D11_VIDEO_PROCESSOR_ROTATION_270 = 3,
} D3D11_VIDEO_PROCESSOR_ROTATION;
+typedef enum D3D11_VIDEO_PROCESSOR_DEVICE_CAPS
+{
+ D3D11_VIDEO_PROCESSOR_DEVICE_CAPS_LINEAR_SPACE = 0x00000001,
+ D3D11_VIDEO_PROCESSOR_DEVICE_CAPS_xvYCC = 0x00000002,
+ D3D11_VIDEO_PROCESSOR_DEVICE_CAPS_RGB_RANGE_CONVERSION = 0x00000004,
+ D3D11_VIDEO_PROCESSOR_DEVICE_CAPS_YCbCr_MATRIX_CONVERSION = 0x00000008,
+ D3D11_VIDEO_PROCESSOR_DEVICE_CAPS_NOMINAL_RANGE = 0x00000010,
+} D3D11_VIDEO_PROCESSOR_DEVICE_CAPS;
+
+typedef enum D3D11_VIDEO_PROCESSOR_FEATURE_CAPS
+{
+ D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ALPHA_FILL = 0x00000001,
+ D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_CONSTRICTION = 0x00000002,
+ D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_LUMA_KEY = 0x00000004,
+ D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ALPHA_PALETTE = 0x00000008,
+ D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_LEGACY = 0x00000010,
+ D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_STEREO = 0x00000020,
+ D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ROTATION = 0x00000040,
+ D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ALPHA_STREAM = 0x00000080,
+ D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_PIXEL_ASPECT_RATIO = 0x00000100,
+ D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_MIRROR = 0x00000200,
+ D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_SHADER_USAGE = 0x00000400,
+ D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_METADATA_HDR10 = 0x00000800,
+} D3D11_VIDEO_PROCESSOR_FEATURE_CAPS;
+
+typedef enum D3D11_VIDEO_PROCESSOR_FILTER_CAPS
+{
+ D3D11_VIDEO_PROCESSOR_FILTER_CAPS_BRIGHTNESS = 0x00000001,
+ D3D11_VIDEO_PROCESSOR_FILTER_CAPS_CONTRAST = 0x00000002,
+ D3D11_VIDEO_PROCESSOR_FILTER_CAPS_HUE = 0x00000004,
+ D3D11_VIDEO_PROCESSOR_FILTER_CAPS_SATURATION = 0x00000008,
+ D3D11_VIDEO_PROCESSOR_FILTER_CAPS_NOISE_REDUCTION = 0x00000010,
+ D3D11_VIDEO_PROCESSOR_FILTER_CAPS_EDGE_ENHANCEMENT = 0x00000020,
+ D3D11_VIDEO_PROCESSOR_FILTER_CAPS_ANAMORPHIC_SCALING = 0x00000040,
+ D3D11_VIDEO_PROCESSOR_FILTER_CAPS_STEREO_ADJUSTMENT = 0x00000080,
+} D3D11_VIDEO_PROCESSOR_FILTER_CAPS;
+
+typedef enum D3D11_VIDEO_PROCESSOR_FORMAT_CAPS
+{
+ D3D11_VIDEO_PROCESSOR_FORMAT_CAPS_RGB_INTERLACED = 0x00000001,
+ D3D11_VIDEO_PROCESSOR_FORMAT_CAPS_RGB_PROCAMP = 0x00000002,
+ D3D11_VIDEO_PROCESSOR_FORMAT_CAPS_RGB_LUMA_KEY = 0x00000004,
+ D3D11_VIDEO_PROCESSOR_FORMAT_CAPS_PALETTE_INTERLACED = 0x00000008,
+} D3D11_VIDEO_PROCESSOR_FORMAT_CAPS;
+
+typedef enum D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS
+{
+ D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_DENOISE = 0x00000001,
+ D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_DERINGING = 0x00000002,
+ D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_EDGE_ENHANCEMENT = 0x00000004,
+ D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_COLOR_CORRECTION = 0x00000008,
+ D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_FLESH_TONE_MAPPING = 0x00000010,
+ D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_IMAGE_STABILIZATION = 0x00000020,
+ D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_SUPER_RESOLUTION = 0x00000040,
+ D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_ANAMORPHIC_SCALING = 0x00000080,
+} D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS;
+
+typedef enum D3D11_VIDEO_PROCESSOR_STEREO_CAPS
+{
+ D3D11_VIDEO_PROCESSOR_STEREO_CAPS_MONO_OFFSET = 0x00000001,
+ D3D11_VIDEO_PROCESSOR_STEREO_CAPS_ROW_INTERLEAVED = 0x00000002,
+ D3D11_VIDEO_PROCESSOR_STEREO_CAPS_COLUMN_INTERLEAVED = 0x00000004,
+ D3D11_VIDEO_PROCESSOR_STEREO_CAPS_CHECKERBOARD = 0x00000008,
+ D3D11_VIDEO_PROCESSOR_STEREO_CAPS_FLIP_MODE = 0x00000010,
+} D3D11_VIDEO_PROCESSOR_STEREO_CAPS;
+
typedef enum D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS
{
D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_BLEND = 0x01,
--
2.20.1
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