[PATCH 3/5] d3dcompiler: Respect arrays in struct fields.

Zebediah Figura z.figura12 at gmail.com
Wed Apr 29 21:54:41 CDT 2020


Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
---
 dlls/d3dcompiler_43/hlsl.y | 5 ++++-
 1 file changed, 4 insertions(+), 1 deletion(-)

diff --git a/dlls/d3dcompiler_43/hlsl.y b/dlls/d3dcompiler_43/hlsl.y
index 47889704edc..a33ea588ccf 100644
--- a/dlls/d3dcompiler_43/hlsl.y
+++ b/dlls/d3dcompiler_43/hlsl.y
@@ -820,7 +820,10 @@ static struct list *gen_struct_fields(struct hlsl_type *type, DWORD modifiers, s
             d3dcompiler_free(v);
             return list;
         }
-        field->type = type;
+        if (v->array_size)
+            field->type = new_array_type(type, v->array_size);
+        else
+            field->type = type;
         field->name = v->name;
         field->modifiers = modifiers;
         field->semantic = v->semantic;
-- 
2.26.2




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