[PATCH 3/5] d3dcompiler: Implement d3d12_shader_reflection_GetDesc().
Paul Gofman
pgofman at codeweavers.com
Mon Aug 10 18:26:16 CDT 2020
Signed-off-by: Paul Gofman <pgofman at codeweavers.com>
---
dlls/d3dcompiler_43/reflection.c | 63 ++++++++++++++------------
dlls/d3dcompiler_43/tests/reflection.c | 17 +++++++
2 files changed, 50 insertions(+), 30 deletions(-)
diff --git a/dlls/d3dcompiler_43/reflection.c b/dlls/d3dcompiler_43/reflection.c
index 420af0aff9a..088f734a0a4 100644
--- a/dlls/d3dcompiler_43/reflection.c
+++ b/dlls/d3dcompiler_43/reflection.c
@@ -387,35 +387,8 @@ static HRESULT d3dcompiler_shader_reflection_QueryInterface(struct d3dcompiler_s
return E_NOINTERFACE;
}
-/* IUnknown methods */
-
-static HRESULT STDMETHODCALLTYPE d3d11_shader_reflection_QueryInterface(ID3D11ShaderReflection *iface,
- REFIID riid, void **object)
-{
- TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
-
- return d3dcompiler_shader_reflection_QueryInterface(impl_from_ID3D11ShaderReflection(iface),
- riid, object, (IUnknown *)iface);
-}
-
-static ULONG STDMETHODCALLTYPE d3d11_shader_reflection_AddRef(ID3D11ShaderReflection *iface)
-{
- return d3dcompiler_shader_reflection_AddRef(impl_from_ID3D11ShaderReflection(iface));
-}
-
-static ULONG STDMETHODCALLTYPE d3d11_shader_reflection_Release(ID3D11ShaderReflection *iface)
+static HRESULT d3dcompiler_shader_reflection_GetDesc(struct d3dcompiler_shader_reflection *reflection, D3D12_SHADER_DESC *desc)
{
- return d3dcompiler_shader_reflection_Release(impl_from_ID3D11ShaderReflection(iface));
-}
-
-/* ID3D11ShaderReflection methods */
-
-static HRESULT STDMETHODCALLTYPE d3d11_shader_reflection_GetDesc(ID3D11ShaderReflection *iface, D3D11_SHADER_DESC *desc)
-{
- struct d3dcompiler_shader_reflection *reflection = impl_from_ID3D11ShaderReflection(iface);
-
- FIXME("iface %p, desc %p partial stub.\n", iface, desc);
-
if (!desc)
{
WARN("Invalid argument specified.\n");
@@ -464,6 +437,36 @@ static HRESULT STDMETHODCALLTYPE d3d11_shader_reflection_GetDesc(ID3D11ShaderRef
return S_OK;
}
+/* IUnknown methods */
+
+static HRESULT STDMETHODCALLTYPE d3d11_shader_reflection_QueryInterface(ID3D11ShaderReflection *iface,
+ REFIID riid, void **object)
+{
+ TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
+
+ return d3dcompiler_shader_reflection_QueryInterface(impl_from_ID3D11ShaderReflection(iface),
+ riid, object, (IUnknown *)iface);
+}
+
+static ULONG STDMETHODCALLTYPE d3d11_shader_reflection_AddRef(ID3D11ShaderReflection *iface)
+{
+ return d3dcompiler_shader_reflection_AddRef(impl_from_ID3D11ShaderReflection(iface));
+}
+
+static ULONG STDMETHODCALLTYPE d3d11_shader_reflection_Release(ID3D11ShaderReflection *iface)
+{
+ return d3dcompiler_shader_reflection_Release(impl_from_ID3D11ShaderReflection(iface));
+}
+
+/* ID3D11ShaderReflection methods */
+
+static HRESULT STDMETHODCALLTYPE d3d11_shader_reflection_GetDesc(ID3D11ShaderReflection *iface, D3D11_SHADER_DESC *desc)
+{
+ FIXME("iface %p, desc %p partial stub.\n", iface, desc);
+
+ return d3dcompiler_shader_reflection_GetDesc(impl_from_ID3D11ShaderReflection(iface), (D3D12_SHADER_DESC *)desc);
+}
+
static struct ID3D11ShaderReflectionConstantBuffer * STDMETHODCALLTYPE d3d11_shader_reflection_GetConstantBufferByIndex
(ID3D11ShaderReflection *iface, UINT index)
{
@@ -2391,9 +2394,9 @@ static ULONG STDMETHODCALLTYPE d3d12_shader_reflection_Release(ID3D12ShaderRefle
static HRESULT STDMETHODCALLTYPE d3d12_shader_reflection_GetDesc(ID3D12ShaderReflection *iface, D3D12_SHADER_DESC *desc)
{
- FIXME("iface %p, desc %p stub.\n", iface, desc);
+ FIXME("iface %p, desc %p partial stub.\n", iface, desc);
- return E_NOTIMPL;
+ return d3dcompiler_shader_reflection_GetDesc(impl_from_ID3D12ShaderReflection(iface), desc);
}
static struct ID3D12ShaderReflectionConstantBuffer * STDMETHODCALLTYPE d3d12_shader_reflection_GetConstantBufferByIndex
diff --git a/dlls/d3dcompiler_43/tests/reflection.c b/dlls/d3dcompiler_43/tests/reflection.c
index 443b06e74f0..af8a980948c 100644
--- a/dlls/d3dcompiler_43/tests/reflection.c
+++ b/dlls/d3dcompiler_43/tests/reflection.c
@@ -387,7 +387,9 @@ static void test_reflection_desc_vs(void)
D3D11_SIGNATURE_PARAMETER_DESC desc = {0};
D3D_MIN_PRECISION expected_min_prec;
D3D11_SHADER_DESC sdesc11 = {0};
+ D3D12_SHADER_DESC sdesc12 = {0};
ID3D11ShaderReflection *ref11;
+ ID3D12ShaderReflection *ref12;
unsigned int i;
ULONG count;
HRESULT hr;
@@ -398,6 +400,8 @@ static void test_reflection_desc_vs(void)
hr = call_reflect(test_reflection_desc_vs_blob, test_reflection_desc_vs_blob[6], &IID_ID3D11ShaderReflection, (void **)&ref11);
ok(hr == S_OK, "D3DReflect failed %x\n", hr);
+ ref11->lpVtbl->QueryInterface(ref11, &IID_ID3D12ShaderReflection, (void **)&ref12);
+
hr = ref11->lpVtbl->GetDesc(ref11, NULL);
ok(hr == E_FAIL, "GetDesc failed %x\n", hr);
@@ -443,6 +447,13 @@ static void test_reflection_desc_vs(void)
ok(sdesc11.cInterlockedInstructions == 0, "GetDesc failed, got %u, expected %u\n", sdesc11.cInterlockedInstructions, 0);
ok(sdesc11.cTextureStoreInstructions == 0, "GetDesc failed, got %u, expected %u\n", sdesc11.cTextureStoreInstructions, 0);
+ if (ref12)
+ {
+ hr = ref12->lpVtbl->GetDesc(ref12, &sdesc12);
+ ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
+ ok(!memcmp(&sdesc11, &sdesc12, sizeof(sdesc12)), "D3D11 and D3D12 descs do not match.\n");
+ }
+
#if D3D_COMPILER_VERSION
ret = ref11->lpVtbl->GetBitwiseInstructionCount(ref11);
ok(ret == 0, "GetBitwiseInstructionCount failed, got %u, expected %u\n", ret, 0);
@@ -527,6 +538,12 @@ static void test_reflection_desc_vs(void)
ok(!desc.Stream, "(%u): got unexpected Stream %u.\n", i, desc.Stream);
}
+ if (ref12)
+ {
+ count = ref12->lpVtbl->Release(ref12);
+ ok(count == 1, "Got unexpected ref count %u.\n", count);
+ }
+
count = ref11->lpVtbl->Release(ref11);
ok(count == 0, "Release failed %u\n", count);
}
--
2.26.2
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