[PATCH vkd3d 1/5] vkd3d-compiler: Add an option to list the supported source types.

Henri Verbeet hverbeet at codeweavers.com
Tue Aug 11 06:06:36 CDT 2020


Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
 programs/vkd3d-compiler/main.c | 91 +++++++++++++++++++++++++++++++++---------
 1 file changed, 73 insertions(+), 18 deletions(-)

diff --git a/programs/vkd3d-compiler/main.c b/programs/vkd3d-compiler/main.c
index e2f9ae5..4a889f0 100644
--- a/programs/vkd3d-compiler/main.c
+++ b/programs/vkd3d-compiler/main.c
@@ -34,10 +34,24 @@ enum
     OPTION_HELP = CHAR_MAX + 1,
     OPTION_BUFFER_UAV,
     OPTION_OUTPUT,
+    OPTION_PRINT_SOURCE_TYPES,
     OPTION_STRIP_DEBUG,
     OPTION_VERSION,
 };
 
+static const struct
+{
+    enum vkd3d_shader_source_type type;
+    const char *name;
+    const char *description;
+}
+source_type_info[] =
+{
+    {VKD3D_SHADER_SOURCE_DXBC_TPF,
+        "dxbc-tpf", "A 'Tokenized Program Format' shader embedded in a DXBC container.\n"
+        "            This is the format used for Direct3D shader model 4 and 5 shaders."},
+};
+
 static bool read_shader(struct vkd3d_shader_code *shader, const char *filename)
 {
     struct stat st;
@@ -101,17 +115,18 @@ static void print_usage(const char *program_name)
     static const char usage[] =
         "[options...] file\n"
         "Options:\n"
-        "  -h, --help           Display this information and exit.\n"
-        "  --buffer-uav=<type>  Specify the buffer type to use for buffer UAV bindings.\n"
-        "                       Valid values are 'buffer-texture' (default) and\n"
-        "                       'storage-buffer'.\n"
-        "  -o, --output=<file>  Write the output to <file>.\n"
-        "  --strip-debug        Strip debug information from the output.\n"
-        "  -V, --version        Display version information and exit.\n"
-        "  -x <type>            Specify the type of the source. Valid values are\n"
-        "                       'dxbc-tpf' and 'none'.\n"
-        "  --                   Stop option processing. Any subsequent argument is\n"
-        "                       interpreted as a filename.\n";
+        "  -h, --help            Display this information and exit.\n"
+        "  --buffer-uav=<type>   Specify the buffer type to use for buffer UAV bindings.\n"
+        "                        Valid values are 'buffer-texture' (default) and\n"
+        "                        'storage-buffer'.\n"
+        "  -o, --output=<file>   Write the output to <file>.\n"
+        "  --print-source-types  Display the supported source types and exit.\n"
+        "  --strip-debug         Strip debug information from the output.\n"
+        "  -V, --version         Display version information and exit.\n"
+        "  -x <type>             Specify the type of the source. Valid values are\n"
+        "                        'dxbc-tpf' and 'none'.\n"
+        "  --                    Stop option processing. Any subsequent argument is\n"
+        "                        interpreted as a filename.\n";
 
     fprintf(stderr, "Usage: %s %s", program_name, usage);
 }
@@ -122,6 +137,7 @@ struct options
     const char *output_filename;
     enum vkd3d_shader_source_type source_type;
     bool print_version;
+    bool print_source_types;
 
     struct vkd3d_shader_compile_option compile_options[MAX_COMPILE_OPTIONS];
     unsigned int compile_option_count;
@@ -174,9 +190,17 @@ static bool parse_buffer_uav(enum vkd3d_shader_compile_option_buffer_uav *buffer
 
 static enum vkd3d_shader_source_type parse_source_type(const char *source)
 {
-    if (!strcmp(source, "dxbc-tpf") || !strcmp(source, "none"))
+    unsigned int i;
+
+    if (!strcmp(source, "none"))
         return VKD3D_SHADER_SOURCE_DXBC_TPF;
 
+    for (i = 0; i < ARRAY_SIZE(source_type_info); ++i)
+    {
+        if (!strcmp(source, source_type_info[i].name))
+            return source_type_info[i].type;
+    }
+
     return VKD3D_SHADER_SOURCE_NONE;
 }
 
@@ -187,12 +211,13 @@ static bool parse_command_line(int argc, char **argv, struct options *options)
 
     static struct option long_options[] =
     {
-        {"help",        no_argument,       NULL, OPTION_HELP},
-        {"buffer-uav",  required_argument, NULL, OPTION_BUFFER_UAV},
-        {"output",      required_argument, NULL, OPTION_OUTPUT},
-        {"strip-debug", no_argument,       NULL, OPTION_STRIP_DEBUG},
-        {"version",     no_argument,       NULL, OPTION_VERSION},
-        {NULL,          0,                 NULL, 0},
+        {"help",               no_argument,       NULL, OPTION_HELP},
+        {"buffer-uav",         required_argument, NULL, OPTION_BUFFER_UAV},
+        {"output",             required_argument, NULL, OPTION_OUTPUT},
+        {"print-source-types", no_argument,       NULL, OPTION_PRINT_SOURCE_TYPES},
+        {"strip-debug",        no_argument,       NULL, OPTION_STRIP_DEBUG},
+        {"version",            no_argument,       NULL, OPTION_VERSION},
+        {NULL,                 0,                 NULL, 0},
     };
 
     memset(options, 0, sizeof(*options));
@@ -219,6 +244,10 @@ static bool parse_command_line(int argc, char **argv, struct options *options)
                 options->output_filename = optarg;
                 break;
 
+            case OPTION_PRINT_SOURCE_TYPES:
+                options->print_source_types = true;
+                return true;
+
             case OPTION_STRIP_DEBUG:
                 add_compile_option(options, VKD3D_SHADER_COMPILE_OPTION_STRIP_DEBUG, 1);
                 break;
@@ -249,6 +278,26 @@ static bool parse_command_line(int argc, char **argv, struct options *options)
     return true;
 }
 
+static void print_source_types(void)
+{
+    const enum vkd3d_shader_source_type *source_types;
+    unsigned int count, i, j;
+
+    source_types = vkd3d_shader_get_supported_source_types(&count);
+    fputs("Supported source types:\n", stdout);
+    for (i = 0; i < count; ++i)
+    {
+        for (j = 0; j < ARRAY_SIZE(source_type_info); ++j)
+        {
+            if (source_types[i] == source_type_info[j].type)
+            {
+                fprintf(stdout, "  %s  %s\n", source_type_info[j].name, source_type_info[j].description);
+                break;
+            }
+        }
+    }
+}
+
 int main(int argc, char **argv)
 {
     struct vkd3d_shader_compile_info info;
@@ -271,6 +320,12 @@ int main(int argc, char **argv)
         return 0;
     }
 
+    if (options.print_source_types)
+    {
+        print_source_types();
+        return 0;
+    }
+
     info.type = VKD3D_SHADER_STRUCTURE_TYPE_COMPILE_INFO;
     info.next = NULL;
     info.source_type = options.source_type;
-- 
2.11.0




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