[PATCH vkd3d] vkd3d-shader: Remove the unused "ctx" field from struct vkd3d_shader_instruction.

Zebediah Figura zfigura at codeweavers.com
Tue Aug 11 16:24:36 CDT 2020


Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
---
 libs/vkd3d-shader/vkd3d_shader_private.h | 1 -
 1 file changed, 1 deletion(-)

diff --git a/libs/vkd3d-shader/vkd3d_shader_private.h b/libs/vkd3d-shader/vkd3d_shader_private.h
index 88aab0f..ba2f2d1 100644
--- a/libs/vkd3d-shader/vkd3d_shader_private.h
+++ b/libs/vkd3d-shader/vkd3d_shader_private.h
@@ -780,7 +780,6 @@ struct vkd3d_shader_primitive_type
 
 struct vkd3d_shader_instruction
 {
-    const struct vkd3d_shader_context *ctx;
     enum VKD3D_SHADER_INSTRUCTION_HANDLER handler_idx;
     DWORD flags;
     unsigned int dst_count;
-- 
2.27.0




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