[PATCH 2/4] include/d3dcommon.idl: Add missing names in D3D_SHADER_VARIABLE_TYPE enum.
Biswapriyo Nath
nathbappai at gmail.com
Thu Aug 27 13:30:27 CDT 2020
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From 9b405b7d2d59ba2b7ec94d7e45b2516b8d2ad381 Mon Sep 17 00:00:00 2001
From: Biswapriyo Nath <nathbappai at gmail.com>
Date: Thu, 27 Aug 2020 23:56:25 +0530
Subject: [PATCH 2/4] include/d3dcommon.idl: Add missing names in D3D_SHADER_VARIABLE_TYPE enum.
Signed-off-by: Biswapriyo Nath <nathbappai at gmail.com>
---
include/d3dcommon.idl | 6 ++++++
1 file changed, 6 insertions(+)
diff --git a/include/d3dcommon.idl b/include/d3dcommon.idl
index 586dec2..90243eb 100644
--- a/include/d3dcommon.idl
+++ b/include/d3dcommon.idl
@@ -215,6 +215,12 @@ typedef enum _D3D_SHADER_VARIABLE_TYPE
D3D_SVT_RWSTRUCTURED_BUFFER,
D3D_SVT_APPEND_STRUCTURED_BUFFER,
D3D_SVT_CONSUME_STRUCTURED_BUFFER,
+ D3D_SVT_MIN8FLOAT,
+ D3D_SVT_MIN10FLOAT,
+ D3D_SVT_MIN16FLOAT,
+ D3D_SVT_MIN12INT,
+ D3D_SVT_MIN16INT,
+ D3D_SVT_MIN16UINT,
D3D10_SVT_VOID = 0,
D3D10_SVT_BOOL,
D3D10_SVT_INT,
--
2.28.0
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