Wine staging 5.16 release

Alistair Leslie-Hughes leslie_alistair at hotmail.com
Sat Aug 29 18:17:16 CDT 2020


Binary packages for various distributions will be available from:
https://www.winehq.org/download

Summary since last release
* Rebased to current wine 5.16 (653 patches are applied to wine vanilla)

NOTE: Currently the esync patchset has been disabled until it can be 
rebased.

Upstreamed (Either directly from staging or fixed with a similar patch).
* ole32: Add a check for hglobal pointer to GetHGlobalFromStream.
* winepulse: Don't rely on pulseaudio callbacks for timing
* winepulse: fix segfault in pulse_rd_loop
* winepulse: Fix up recording
* winepulse.drv: Fix getting the same timing info.
* winepulse: Update last time on underrun
* winepulse: account for PA devices that fall way behind
* winepulse: Fix local buffer offset wrapping
* winepulse: Don't fake being one period behind in GetPosition

Added:
* [49689] xactengine3_7: Implement IXACT3Engine PrepareWave
* [49739] Add netutils dll
* [49739] Add srvcli dll
* Added windows.gaming.input-dll for Death Stranding control support

Updated:
* mfplat-streaming-support

Where can you help
* Run Steam/Battle.net/GOG/UPlay/Epic
* Test your favorite game.
* Test your favorite applications.
* Improve staging patches and get them accepted upstream.

As always, if you find a bug, please report it via
https://bugs.winehq.org

Best Regards
  Alistair.



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