[PATCH 2/3] wined3d: Request VK_MEMORY_PROPERTY_HOST_CACHED_BIT for WINED3D_RESOURCE_ACCESS_MAP_R buffers.

Henri Verbeet hverbeet at codeweavers.com
Thu Dec 10 07:20:13 CST 2020


Unsurprisingly, reading for uncached memory may be very slow.

Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
 dlls/wined3d/buffer.c | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/dlls/wined3d/buffer.c b/dlls/wined3d/buffer.c
index dc32d97530a..11974467984 100644
--- a/dlls/wined3d/buffer.c
+++ b/dlls/wined3d/buffer.c
@@ -1394,6 +1394,8 @@ static BOOL wined3d_buffer_vk_create_buffer_object(struct wined3d_buffer_vk *buf
     memory_type = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT;
     if (!(resource->usage & WINED3DUSAGE_DYNAMIC))
         memory_type |= VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
+    if (resource->access & WINED3D_RESOURCE_ACCESS_MAP_R)
+        memory_type |= VK_MEMORY_PROPERTY_HOST_CACHED_BIT;
 
     if (!(wined3d_context_vk_create_bo(context_vk, resource->size, usage, memory_type, &buffer_vk->bo)))
     {
-- 
2.20.1




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