[PATCH vkd3d 2/2] vkd3d-shader: Move location tracking out of the vkd3d_shader_message_context structure.
Henri Verbeet
hverbeet at gmail.com
Tue Dec 15 07:44:59 CST 2020
On Tue, 15 Dec 2020 at 08:19, Zebediah Figura <zfigura at codeweavers.com> wrote:
>
> Includes a slight change in behaviour: parse_dxbc() and
> vkd3d_shader_serialize_root_signature() now print nothing instead of
> "<anonymous>".
>
It does a bit more than that. E.g., before this patch:
$ vkd3d-compiler -b d3d-asm invalid.dxbc
invalid.dxbc: E0003: Invalid DXBC checksum.
Failed to compile shader, ret -3.
After this patch, parse_dxbc() doesn't print source names at all.
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