[PATCH 3/5] d3d9: Stop setting the device state in d3d9_device_SetIndices().

Zebediah Figura z.figura12 at gmail.com
Mon Feb 3 18:14:33 CST 2020


Signed-off-by: Zebediah Figura <z.figura12 at gmail.com>
---
 dlls/d3d9/device.c | 3 ---
 1 file changed, 3 deletions(-)

diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c
index 8a2a9db5e8..05cbb0f665 100644
--- a/dlls/d3d9/device.c
+++ b/dlls/d3d9/device.c
@@ -3773,10 +3773,7 @@ static HRESULT WINAPI d3d9_device_SetIndices(IDirect3DDevice9Ex *iface, IDirect3
     wined3d_mutex_lock();
     wined3d_stateblock_set_index_buffer(device->update_state, wined3d_buffer, ib ? ib->format : WINED3DFMT_UNKNOWN);
     if (!device->recording)
-    {
-        wined3d_device_set_index_buffer(device->wined3d_device, wined3d_buffer, ib ? ib->format : WINED3DFMT_UNKNOWN, 0);
         device->sysmem_ib = ib && ib->draw_buffer;
-    }
     wined3d_mutex_unlock();
 
     return D3D_OK;
-- 
2.25.0




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