[PATCH 2/5] wined3d: Get rid of the contained_*s_consts_* arrays.
Henri Verbeet
hverbeet at gmail.com
Tue Feb 11 10:32:50 CST 2020
On Mon, 10 Feb 2020 at 23:07, Matteo Bruni <mbruni at codeweavers.com> wrote:
> @@ -1308,10 +1274,13 @@ static void wined3d_bitmask_set_bits(DWORD *bitmask, unsigned int offset, unsign
> HRESULT CDECL wined3d_stateblock_set_vs_consts_f(struct wined3d_stateblock *stateblock,
> unsigned int start_idx, unsigned int count, const struct wined3d_vec4 *constants)
> {
> + const struct wined3d_d3d_info *d3d_info = &stateblock->device->adapter->d3d_info;
> +
> TRACE("stateblock %p, start_idx %u, count %u, constants %p.\n",
> stateblock, start_idx, count, constants);
>
> - if (!constants || start_idx >= WINED3D_MAX_VS_CONSTS_F || count > WINED3D_MAX_VS_CONSTS_F - start_idx)
> + if (!constants || start_idx >= d3d_info->limits.vs_uniform_count
> + || count > d3d_info->limits.vs_uniform_count - start_idx)
> return WINED3DERR_INVALIDCALL;
>
> memcpy(&stateblock->stateblock_state.vs_consts_f[start_idx], constants, count * sizeof(*constants));
> @@ -1374,10 +1343,13 @@ void CDECL wined3d_stateblock_set_pixel_shader(struct wined3d_stateblock *stateb
> HRESULT CDECL wined3d_stateblock_set_ps_consts_f(struct wined3d_stateblock *stateblock,
> unsigned int start_idx, unsigned int count, const struct wined3d_vec4 *constants)
> {
> + const struct wined3d_d3d_info *d3d_info = &stateblock->device->adapter->d3d_info;
> +
> TRACE("stateblock %p, start_idx %u, count %u, constants %p.\n",
> stateblock, start_idx, count, constants);
>
> - if (!constants || start_idx >= WINED3D_MAX_PS_CONSTS_F || count > WINED3D_MAX_PS_CONSTS_F - start_idx)
> + if (!constants || start_idx >= d3d_info->limits.ps_uniform_count
> + || count > d3d_info->limits.ps_uniform_count - start_idx)
> return WINED3DERR_INVALIDCALL;
>
> memcpy(&stateblock->stateblock_state.ps_consts_f[start_idx], constants, count * sizeof(*constants));
Those seem like unrelated changes.
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