[PATCH 1/3] d3d10: Implement matrix effect variable set methods.

Marvin testbot at winehq.org
Sun Feb 16 15:07:23 CST 2020


Hi,

While running your changed tests, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?

Full results can be found at:
https://testbot.winehq.org/JobDetails.pl?Key=65272

Your paranoid android.


=== debian10 (build log) ===

../../../wine/dlls/d3d10/effect.c:4776:36: error: ‘union <anonymous>’ has no member named ‘buffer’
../../../wine/dlls/d3d10/effect.c:4780:24: error: ‘union <anonymous>’ has no member named ‘buffer’
../../../wine/dlls/d3d10/effect.c:4786:36: error: ‘union <anonymous>’ has no member named ‘buffer’
../../../wine/dlls/d3d10/effect.c:4812:24: error: ‘union <anonymous>’ has no member named ‘buffer’
Task: The win32 build failed

=== debian10 (build log) ===

../../../wine/dlls/d3d10/effect.c:4776:36: error: ‘union <anonymous>’ has no member named ‘buffer’
../../../wine/dlls/d3d10/effect.c:4780:24: error: ‘union <anonymous>’ has no member named ‘buffer’
../../../wine/dlls/d3d10/effect.c:4786:36: error: ‘union <anonymous>’ has no member named ‘buffer’
../../../wine/dlls/d3d10/effect.c:4812:24: error: ‘union <anonymous>’ has no member named ‘buffer’
Task: The wow64 build failed



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