[PATCH 1/3] d3d10: Implement matrix effect variable set methods.
Marvin
testbot at winehq.org
Sun Feb 16 15:07:23 CST 2020
Hi,
While running your changed tests, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at:
https://testbot.winehq.org/JobDetails.pl?Key=65272
Your paranoid android.
=== debian10 (build log) ===
../../../wine/dlls/d3d10/effect.c:4776:36: error: âunion <anonymous>â has no member named âbufferâ
../../../wine/dlls/d3d10/effect.c:4780:24: error: âunion <anonymous>â has no member named âbufferâ
../../../wine/dlls/d3d10/effect.c:4786:36: error: âunion <anonymous>â has no member named âbufferâ
../../../wine/dlls/d3d10/effect.c:4812:24: error: âunion <anonymous>â has no member named âbufferâ
Task: The win32 build failed
=== debian10 (build log) ===
../../../wine/dlls/d3d10/effect.c:4776:36: error: âunion <anonymous>â has no member named âbufferâ
../../../wine/dlls/d3d10/effect.c:4780:24: error: âunion <anonymous>â has no member named âbufferâ
../../../wine/dlls/d3d10/effect.c:4786:36: error: âunion <anonymous>â has no member named âbufferâ
../../../wine/dlls/d3d10/effect.c:4812:24: error: âunion <anonymous>â has no member named âbufferâ
Task: The wow64 build failed
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