[PATCH 4/6] d3d8: Stop setting the device state in d3d8_device_SetPixelShader().

Marvin testbot at winehq.org
Thu Feb 20 21:21:32 CST 2020


Hi,

While running your changed tests, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?

Full results can be found at:
https://testbot.winehq.org/JobDetails.pl?Key=65585

Your paranoid android.


=== debian10 (32 bit Chinese:China report) ===

d3d8:
device: Timeout

Report validation errors:
d3d8:device has unaccounted for todo messages
d3d8:device has unaccounted for skip messages
d3d8:device has no done line (or it is garbled)



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