[PATCH 00/12] [RFC] d2d1: Implement cubic bezier filling.
Connor McAdams
conmanx360 at gmail.com
Mon Feb 24 20:32:11 CST 2020
This patch series implements cubic bezier filling. Looking for feedback
on any obvious issues/tests that should be created.
Connor McAdams (12):
d2d1: Store cubic bezier control points.
d2d1: Add cubic bezier bounds functions.
d2d1: Update bezier-bezier intersect functions.
d2d1: Update bezier-line intersection for cubics.
d2d1: Update apply_intersections for cubic beziers.
d2d1: Update path geometry Simplify for cubic beziers.
d2d1: Add functions for cubic bezier triangulation.
d2d1: Add function for getting figure orientation.
d2d1: Add cubic bezier fill side detection.
d2d1: Update bezier overlap checking for cubics.
d2d1: Add cubic bezier texture coordinate functions.
d2d1: Render cubic beziers.
dlls/d2d1/d2d1_private.h | 2 +-
dlls/d2d1/device.c | 350 ++++-----
dlls/d2d1/geometry.c | 1467 +++++++++++++++++++++++++++++++++-----
3 files changed, 1458 insertions(+), 361 deletions(-)
--
2.20.1
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