[PATCH] wined3d: Return FALSE rather than E_FAIL in wined3d_context_gl_create_wgl_ctx.
Gabriel Ivăncescu
gabrielopcode at gmail.com
Fri Jan 3 06:00:12 CST 2020
Signed-off-by: Gabriel Ivăncescu <gabrielopcode at gmail.com>
---
This function returns BOOL.
dlls/wined3d/context.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c
index 9576901..458343c 100644
--- a/dlls/wined3d/context.c
+++ b/dlls/wined3d/context.c
@@ -2049,7 +2049,7 @@ static BOOL wined3d_context_gl_create_wgl_ctx(struct wined3d_context_gl *context
if (!(context_gl->dc = wined3d_swapchain_gl_get_backup_dc(swapchain_gl)))
{
ERR("Failed to retrieve the backup device context.\n");
- return E_FAIL;
+ return FALSE;
}
context_gl->dc_is_private = TRUE;
--
2.21.0
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