[PATCH 3/3] evr: Use wide character string literals.
Zebediah Figura
z.figura12 at gmail.com
Wed Jan 15 20:30:30 CST 2020
Signed-off-by: Zebediah Figura <z.figura12 at gmail.com>
---
dlls/evr/evr.c | 3 +--
1 file changed, 1 insertion(+), 2 deletions(-)
diff --git a/dlls/evr/evr.c b/dlls/evr/evr.c
index acaa9927c1..d6f6603eaa 100644
--- a/dlls/evr/evr.c
+++ b/dlls/evr/evr.c
@@ -70,7 +70,6 @@ static const struct strmbase_renderer_ops renderer_ops =
HRESULT evr_filter_create(IUnknown *outer, void **out)
{
- static const WCHAR sink_name[] = {'E','V','R',' ','I','n','p','u','t','0',0};
evr_filter *object;
*out = NULL;
@@ -80,7 +79,7 @@ HRESULT evr_filter_create(IUnknown *outer, void **out)
return E_OUTOFMEMORY;
strmbase_renderer_init(&object->renderer, outer,
- &CLSID_EnhancedVideoRenderer, sink_name, &renderer_ops);
+ &CLSID_EnhancedVideoRenderer, L"EVR Input0", &renderer_ops);
*out = &object->renderer.filter.IUnknown_inner;
--
2.25.0
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