[PATCH 3/3] evr: Use wide character string literals.

Zebediah Figura z.figura12 at gmail.com
Wed Jan 15 20:30:30 CST 2020


Signed-off-by: Zebediah Figura <z.figura12 at gmail.com>
---
 dlls/evr/evr.c | 3 +--
 1 file changed, 1 insertion(+), 2 deletions(-)

diff --git a/dlls/evr/evr.c b/dlls/evr/evr.c
index acaa9927c1..d6f6603eaa 100644
--- a/dlls/evr/evr.c
+++ b/dlls/evr/evr.c
@@ -70,7 +70,6 @@ static const struct strmbase_renderer_ops renderer_ops =
 
 HRESULT evr_filter_create(IUnknown *outer, void **out)
 {
-    static const WCHAR sink_name[] = {'E','V','R',' ','I','n','p','u','t','0',0};
     evr_filter *object;
 
     *out = NULL;
@@ -80,7 +79,7 @@ HRESULT evr_filter_create(IUnknown *outer, void **out)
         return E_OUTOFMEMORY;
 
     strmbase_renderer_init(&object->renderer, outer,
-            &CLSID_EnhancedVideoRenderer, sink_name, &renderer_ops);
+            &CLSID_EnhancedVideoRenderer, L"EVR Input0", &renderer_ops);
 
     *out = &object->renderer.filter.IUnknown_inner;
 
-- 
2.25.0




More information about the wine-devel mailing list