[PATCH 3/3] wined3d: Support sRGB reads for WINED3DFMT_B5G6R5_UNORM.
Henri Verbeet
hverbeet at codeweavers.com
Mon Jan 27 06:07:28 CST 2020
From: Paul Gofman <gofmanp at gmail.com>
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=48302
Signed-off-by: Paul Gofman <gofmanp at gmail.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
dlls/wined3d/utils.c | 8 ++++----
1 file changed, 4 insertions(+), 4 deletions(-)
diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
index 5581c145efd..bd239d7659f 100644
--- a/dlls/wined3d/utils.c
+++ b/dlls/wined3d/utils.c
@@ -1490,15 +1490,15 @@ static const struct wined3d_format_texture_info format_texture_info[] =
WINED3DFMT_FLAG_TEXTURE | WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING
| WINED3DFMT_FLAG_RENDERTARGET | WINED3DFMT_FLAG_SRGB_READ | WINED3DFMT_FLAG_SRGB_WRITE,
WINED3D_GL_EXT_NONE, NULL},
- {WINED3DFMT_B5G6R5_UNORM, GL_RGB5, GL_RGB5, GL_RGB8,
+ {WINED3DFMT_B5G6R5_UNORM, GL_RGB5, GL_SRGB8_EXT, GL_RGB8,
GL_RGB, GL_UNSIGNED_SHORT_5_6_5, 0,
WINED3DFMT_FLAG_TEXTURE | WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING
- | WINED3DFMT_FLAG_RENDERTARGET,
+ | WINED3DFMT_FLAG_RENDERTARGET | WINED3DFMT_FLAG_SRGB_READ,
WINED3D_GL_EXT_NONE, NULL},
- {WINED3DFMT_B5G6R5_UNORM, GL_RGB565, GL_RGB565, GL_RGB8,
+ {WINED3DFMT_B5G6R5_UNORM, GL_RGB565, GL_SRGB8_EXT, GL_RGB8,
GL_RGB, GL_UNSIGNED_SHORT_5_6_5, 0,
WINED3DFMT_FLAG_TEXTURE | WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING
- | WINED3DFMT_FLAG_RENDERTARGET,
+ | WINED3DFMT_FLAG_RENDERTARGET | WINED3DFMT_FLAG_SRGB_READ,
ARB_ES2_COMPATIBILITY, NULL},
{WINED3DFMT_B5G5R5X1_UNORM, GL_RGB5, GL_RGB5, 0,
GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV, 0,
--
2.11.0
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