[PATCH 6/6] d2d1: Implement ellipse drawing.

Nikolay Sivov nsivov at codeweavers.com
Tue Jan 28 11:53:38 CST 2020


On 1/28/20 3:47 PM, Henri Verbeet wrote:
> +static void STDMETHODCALLTYPE d2d_ellipse_geometry_GetRoundedRect(ID2D1EllipseGeometry *iface, D2D1_ELLIPSE *ellipse)
> +{
> +    struct d2d_geometry *geometry = impl_from_ID2D1EllipseGeometry(iface);
> +
> +    TRACE("iface %p, ellipse %p.\n", iface, ellipse);
> +
> +    *ellipse = geometry->u.ellipse.ellipse;
> +}
This one should be called GetEllipse(), not that it makes any difference 
in functionality.



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