[PATCH v2] gdi32: Add D3DKMTSetQueuedLimit() stub.

Chip Davis cdavis at codeweavers.com
Wed Jan 29 01:27:48 CST 2020


January 29, 2020 1:23 AM, "Dmitry Timoshkov" <dmitry at baikal.ru> wrote:

> Chip Davis <cdavis at codeweavers.com> wrote:
> 
>> +typedef struct _D3DKMT_SETQUEUEDLIMIT
>> +{
>> + D3DKMT_HANDLE hDevice;
>> + D3DKMT_QUEUEDLIMIT_TYPE Type;
>> + union
>> + {
>> + UINT QueuedPresentLimit;
>> + struct
>> + {
>> + D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId;
>> + UINT QueuedPendingFlipLimit;
>> + };
>> + };
>> +} D3DKMT_SETQUEUEDLIMIT;
> 
> It seems like DUMMYUNIONNAME and DUMMYSTRUCTNAME are missing.

I thought so, too, but our whole file was like that when I found it.


Chip



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