[PATCH 3/4] ddraw: Update the primary stateblock in update_clip_space().
Zebediah Figura
z.figura12 at gmail.com
Wed Jan 29 19:24:46 CST 2020
Signed-off-by: Zebediah Figura <z.figura12 at gmail.com>
---
dlls/ddraw/viewport.c | 2 ++
1 file changed, 2 insertions(+)
diff --git a/dlls/ddraw/viewport.c b/dlls/ddraw/viewport.c
index 0a06329a69..1b7f778699 100644
--- a/dlls/ddraw/viewport.c
+++ b/dlls/ddraw/viewport.c
@@ -38,6 +38,8 @@ static void update_clip_space(struct d3d_device *device,
D3DMATRIX projection;
multiply_matrix(&projection, &clip_space, &device->legacy_projection);
+ wined3d_stateblock_set_transform(device->state,
+ WINED3D_TS_PROJECTION, (struct wined3d_matrix *)&projection);
wined3d_device_set_transform(device->wined3d_device,
WINED3D_TS_PROJECTION, (struct wined3d_matrix *)&projection);
device->legacy_clipspace = clip_space;
--
2.25.0
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