[PATCH 3/4] ddraw: Update the primary stateblock in update_clip_space().

Zebediah Figura z.figura12 at gmail.com
Wed Jan 29 19:24:46 CST 2020


Signed-off-by: Zebediah Figura <z.figura12 at gmail.com>
---
 dlls/ddraw/viewport.c | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/dlls/ddraw/viewport.c b/dlls/ddraw/viewport.c
index 0a06329a69..1b7f778699 100644
--- a/dlls/ddraw/viewport.c
+++ b/dlls/ddraw/viewport.c
@@ -38,6 +38,8 @@ static void update_clip_space(struct d3d_device *device,
     D3DMATRIX projection;
 
     multiply_matrix(&projection, &clip_space, &device->legacy_projection);
+    wined3d_stateblock_set_transform(device->state,
+            WINED3D_TS_PROJECTION, (struct wined3d_matrix *)&projection);
     wined3d_device_set_transform(device->wined3d_device,
             WINED3D_TS_PROJECTION, (struct wined3d_matrix *)&projection);
     device->legacy_clipspace = clip_space;
-- 
2.25.0




More information about the wine-devel mailing list