Wine staging 5.12 release

Alistair Leslie-Hughes leslie_alistair at
Fri Jul 3 21:10:41 CDT 2020

Binary packages for various distributions will be available from:

Summary since last release
* Rebased to current wine 5.12 (665 patches are applied to wine vanilla)

NOTE: Currently the esync patchset has been disabled until it can be 

Upstreamed (Either directly from staging or fixed with a similar patch).
* directmanipulation: Support DCompManipulationCompositor interface
* directmanipulation: Supprot IDirectManipulationFrameInfoProvider 
interface in IDirectManipulationCompositor.
* directmanipulation: Implement IDirectManipulationCompositor 
* directmanipulation: Implement IDirectManipulationManager2 CreateViewport
* directmanipulation: Implement IDirectManipulationViewport2 
* directmanipulation: Support IDirectManipulationContent in 
IDirectManipulationPrimaryContent interface
* directmanipulation: Fake success from IDirectManipulationViewport2 
* directmanipulation: Fake success in some functions
* dxva2: Implement semi-stub for Direct3DDeviceManager9 interface.
* ntdll: Stub NtQueryInformationThread(ThreadHideFromDebugger).
* server: Assign random name when no name was passed to create_winstation.
* server: Introduce a helper function to update the thread_input key state.
* server: Implement locking and synchronization of keystate buffer.
* ntdll: Do not allow to deallocate thread stack for current thread.
* include: Add xact3.idl
* include: Add XACTNOTIFICATIONTYPE_* values
* include: Add XACTENGINE_* error codes
* include: Add XACT defines

* [49298] winevulkan: Avoid returning 0 for swapchain maxImageCount.

* winemenubuilder-Desktop_Icon_Path
* server-Stored_ACLs
* ntdll-ForceBottomUpAlloc
* user32-rawinput-*
* ntdll-NtQueryVirtualMemory

Where can you help
* Run Steam/
* Test your favorite game.
* Test your favorite applications.
* Improve staging patches and get them accepted upstream.

As always, if you find a bug, please report it via

Best Regards

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