[PATCH v2 1/2] wined3d: Call wined3d_adapter_init() before initialising any adapter field.

Zhiyi Zhang zzhang at codeweavers.com
Wed Jul 8 02:57:51 CDT 2020


Signed-off-by: Zhiyi Zhang <zzhang at codeweavers.com>
---
v2: Use a parameter to pass LUID in wined3d_adapter_init(). Supersede 188392~188394.

 dlls/wined3d/directx.c | 8 ++++----
 1 file changed, 4 insertions(+), 4 deletions(-)

diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
index 456cb9ad124..b5de589d33c 100644
--- a/dlls/wined3d/directx.c
+++ b/dlls/wined3d/directx.c
@@ -2914,10 +2914,6 @@ static struct wined3d_adapter *wined3d_adapter_no3d_create(unsigned int ordinal,
     if (!(adapter = heap_alloc_zero(sizeof(*adapter))))
         return NULL;
 
-    wined3d_driver_info_init(&adapter->driver_info, &gpu_description, 0, 0);
-    adapter->vram_bytes_used = 0;
-    TRACE("Emulating 0x%s bytes of video ram.\n", wine_dbgstr_longlong(adapter->driver_info.vram_bytes));
-
     if (!wined3d_adapter_init(adapter, ordinal, &wined3d_adapter_no3d_ops))
     {
         heap_free(adapter);
@@ -2930,6 +2926,10 @@ static struct wined3d_adapter *wined3d_adapter_no3d_create(unsigned int ordinal,
         return NULL;
     }
 
+    wined3d_driver_info_init(&adapter->driver_info, &gpu_description, 0, 0);
+    adapter->vram_bytes_used = 0;
+    TRACE("Emulating 0x%s bytes of video ram.\n", wine_dbgstr_longlong(adapter->driver_info.vram_bytes));
+
     adapter->vertex_pipe = &none_vertex_pipe;
     adapter->fragment_pipe = &none_fragment_pipe;
     adapter->misc_state_template = misc_state_template_no3d;
-- 
2.25.1




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